Games that professor asked us to do. This pack has Tica Tac Toe, Connect 4, Hangman, Simon and Battleship
-
Updated
Jun 30, 2022 - C
Games that professor asked us to do. This pack has Tica Tac Toe, Connect 4, Hangman, Simon and Battleship
Tic-Tac-Toe against AI using Minimax
Implemented the Minimax algorithm with Alpha-Beta pruning for an AI player in Connect4
Little program for MCTS and alpha-beta-pruning that can play connect4 against each other.
This is a simple frontend Connect 4 game coded in javascript with react. You can test your skills against a bot implementing the minimax algorithm.
A Java Connect 4 Game using Minimax and Alpha-Beta Pruning for Artificial Intelligence
A Connect Four game implementation in Python using Pygame, featuring an AI opponent powered by the Minimax algorithm with alpha-beta pruning.
The Connect 4 CLI program with AI implementing alpha-beta pruning I made for fun! There is Human vs Human, Human vs AI, AI vs AI git branches
Connect Four Game AI Implementation with Javascript, Using Minimax Algorithm and Alpha-Beta Pruning
Intelligent Agent to play Connect-4 with a modifiable depth aided with a decision tree visualizer to trace the agent's decision making process
Connect4 codes for 42 Rushes Project
A GUI based connect 4 game that uses voice as input
Connect 4 game against AI in Python
An algorithm to win the famous "connect 4" game.
Assignments from the AI course.
In this project, my primary goal was to implement an AI player class powered by the Monte Carlo Tress Search algorithm which can play for a win as well as defend a defeat to compete with a Human player.
A.I Connect 4 game written in Python and using the Minimax algorithm with Alpha-Beta pruning and a depth.
Add a description, image, and links to the connect4-ai-game topic page so that developers can more easily learn about it.
To associate your repository with the connect4-ai-game topic, visit your repo's landing page and select "manage topics."