Fast Conway's Game of Life with OpenGL, OpenMP and CUDA
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Updated
Mar 20, 2020 - C
Fast Conway's Game of Life with OpenGL, OpenMP and CUDA
Conway's game of life in C and SDL2.
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
My personal Conway's game of life using SDL2.
An advanced conway game of life simulator in C
🎮 Conway's Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input.
My attempt at Conway's game of life, in C.
Game Of Life implemented in python
Multiplatform Conway's Game of Life implementation in C.
This repository helps one to build Conway's Game of Life using the POSIX related to Real-Time Operating System (RTOS). This is a kind of mini-project build for the purpose of my course work built on Eclipse and BBB (Beaglebone Black)
The famous game of life with three version, one sequential, and 2 multi threads
A simple implementation of Conway's Game of Life in C.
This project simulates Conway's Game of Life and outputs a gif animation. It includes a Doxygen documentation.
An implementation of Conway's Game of Life in C
Simple implementation of Conway's Game of Life
Refactoring of this repository (https://github.com/kaldoran/Conway-s_Game-Of-Life) but by using MPI
A cellular automaton/simulator generator
Conway's Game of Life made in C99 in main branch, and C++ implementation in cpp branch
Celllular automaton with implimentation of conway's game of life
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