C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)
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Updated
Dec 29, 2024 - C++
C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)
A macOS utility to extract dynamic libraries from the dyld_shared_cache of macOS and iOS.
Shared library implementations that transform the containing process into a shell when loaded (useful for privilege escalation, argument injection, file overwrites, LD_PRELOAD, etc.).
Dynamic loading library for C/C++
Ce projet de C++ vous fait recoder le jeu Snake avec plusieurs interfaces graphiques différentes; le joueur devant pouvoir switcher entre les interfaces pendant le jeu. C'est l'occasion de voir comment charger et utiliser des bibliothèques dynamiques au runtime.
A function hooking tool for Mach-O.
self decrypting binaries for macos
This C++ project involves re-coding the Snake game with several different graphic interfaces. The player will be able to switch between interfaces during the game. This is the opportunity to learn how to load and use dynamic libraries in runtime.
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