⚙ Generic Unity event system (event bus pattern)
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Updated
Oct 20, 2022 - C#
⚙ Generic Unity event system (event bus pattern)
Event Management System for the Ecclesia Kirchen association.
SignalFlow, a powerful library for managing and dispatching signals (events) within your .NET applications
Event Management Application
An reference project built for university that demonstrates an MVC C# .NetCore 2 Web Application in the form of a event timeline tool
A tool for Unity which creates events that are tied to scriptable objects.
Reminder program for Windows desktop. You can add events about which the program will resemble with notifications
A system to replace clunky, memory-leak inducing, typical event subscriptions in .NET Standard.
This repository contains the samples that demonstrate the functionalities of WinUI Scheduler control.
Event management solution
A simple event/job scheduling library for C# applications
Webex Events provides a range of additional SDKs to accelerate your development process. They allow a standardized way for developers to interact with and leverage the features and functionalities. Pre-built code modules will help access the APIs with your private keys, simplifying data gathering and update flows.
This library allows developers to create microservices with an event sourcing approach quickly and easily without the need to use any other technology or messing up the code. The developer must basically design and create POJOS (Java) or POCO (CLR).
A library that lets you order the execution of your event functions. There is a special focus on conciseness and small file footprint.
A WindowsForms application following the MVP pattern. It organizes events with title, description, date, type, and priority. Users can create, delete, filter, and sort events, using a calendar for date selection. Events are visually distinguished, and data can be saved/loaded to/from files.
Brand new Arcanoid in C#
This is a very simple windows console application that I completed for a class assignment. It is shown here to illustrate my coding style, structure, and commenting. This example is considered Level 3 – Advanced. Objectives: Events Functional Programming Custom EventArgs IList<> Interface Indexer Delegates Anonymous Methods Event Handlers
C# actions with order control
A generic event handler that allows you to subscribe and trigger game events in your game in a minute. GameEvents have evolved thanks to the Unite 2017 presentation by Schell Games (but we still prefer our way to handle listener with delegates).
IIS Hosted Blueberry Events for Salesforce
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