Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
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Updated
Jul 4, 2024 - C
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
This repository has openGL Study material
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node.js script which converts shaders from shadertoy to flixel (openfl). Web version exists too!
Collection of openFrameworks video synthesis examples
Offline Shader Editor with many cool features
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A collection of my fragment shaders.
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Reading and implementation of The Book of Shaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Toy project to display some graphical tests and animations
A unique high level C# rendering library.
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