Git implementation of the VCS interface in Godot
-
Updated
Jul 10, 2024 - C++
Git implementation of the VCS interface in Godot
Draw 3D debug graphics and 2D overlays with this add-on.
Go language bindings for the Godot Engine's GDNative API.
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
Kotlin bindings for Godot Engine
[Plugin][Version 0.15.0][Functional] Chromium Embedded Framework Webview for Godot 4
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
Godot plugin for MediaPipe framework and solutions
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Easily add feedback and/or bug reporting functionality to your Godot game.
Plug-n-play GDNative Support for Godot-engine
Kotlin Native bindings for Godot.
Godot Engine Module for faster iteration times when working with not desktop projects.
A particle simulation based purely on attraction and repulsion. Watch Leif unfold before your eyes
A simple example on how to use entt (https://github.com/skypjack/entt) within godot
Add a description, image, and links to the gdnative topic page so that developers can more easily learn about it.
To associate your repository with the gdnative topic, visit your repo's landing page and select "manage topics."