High Performance Networking
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Updated
Aug 1, 2024 - C#
High Performance Networking
An online multiplayer word game platform where players compete in word guessing games (Like Wordle). Implemented Unity Netcode for network connections, game state synchronization, and real-time player interactions. Features include quick sign-in, lobby creation, real-time game sync, and data management through Supabase.
C# .NET Core API for managing game lobbies with SignalR Notifications
A Simple .NET console server for hosting, searching, and joining public game lobbies on the Internet.
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