An experimental game engine.
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Updated
Oct 20, 2024 - C++
An experimental game engine.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Rendergraph-based DirectX 12 graphics engine
My toy engine, mainly for rendering experiment and prototyping.
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Renderer agnostic frame graph library
A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
vulkan abstraction layer that represent frame as a task graph
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