The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.
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Updated
Oct 1, 2024 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.
Sample unity project for manipulating WebView from Mixed Reality Toolkit. Confirmed to work on Oculus.
A Unity Build Pipeline utility package (UPM)
my badly made attempt at an unblocked games website
An FPS Bullet Heaven with Procedural Terrain Generation and Funky Shaders
Mace is an MVVM framework for Unity with editor-assignable bindings
Open Source WheelCollider for Unity. This project implements a pacejka based tire logic.
This repo represents the ideal starting point for new OOP Unity projects. It includes best practices for project structure and C# coding standards.
3D time machine reconstruction of the of the Amsterdam Waterlooplein neighborhood between 1800 and 2000.
Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects
Create basic Vehicle Controllers for your Unity projects using vehicle models from Synty Polygon City Asset.
🎮 Matías Bianchi's Personal Portfolio
Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects.
Ingame mod-manager for Void Crew
Created by Unity Technologies