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model_bot_state.go
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model_bot_state.go
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/*
traQ v3
traQ v3 API
API version: 3.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package traq
import (
"encoding/json"
"fmt"
)
// BotState BOT状態 0: 停止 1: 有効 2: 一時停止
type BotState int32
// List of BotState
const (
BOTSTATE_deactivated BotState = 0
BOTSTATE_active BotState = 1
BOTSTATE_suspended BotState = 2
)
// All allowed values of BotState enum
var AllowedBotStateEnumValues = []BotState{
0,
1,
2,
}
func (v *BotState) UnmarshalJSON(src []byte) error {
var value int32
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := BotState(value)
for _, existing := range AllowedBotStateEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid BotState", value)
}
// NewBotStateFromValue returns a pointer to a valid BotState
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewBotStateFromValue(v int32) (*BotState, error) {
ev := BotState(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for BotState: valid values are %v", v, AllowedBotStateEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v BotState) IsValid() bool {
for _, existing := range AllowedBotStateEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to BotState value
func (v BotState) Ptr() *BotState {
return &v
}
type NullableBotState struct {
value *BotState
isSet bool
}
func (v NullableBotState) Get() *BotState {
return v.value
}
func (v *NullableBotState) Set(val *BotState) {
v.value = val
v.isSet = true
}
func (v NullableBotState) IsSet() bool {
return v.isSet
}
func (v *NullableBotState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBotState(val *BotState) *NullableBotState {
return &NullableBotState{value: val, isSet: true}
}
func (v NullableBotState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBotState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}