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can't cancel rocket target #1209
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I think cancel just cycles through the airbases. What do you think it should do, if you don't like this approach? |
well when i did it there was only one airbase so it kept showing the same one forcing me to attack. |
It gives you the option of not attacking doesn't it? Deferring the decision until after other attacks is not a valid option. |
no it just has a list of available targets and an ok/cancel |
Oh. I'm sure that 1.8.0.9 had a don't attack button. In the meantime it will be an edit mode fix. |
yeah but if you accidentally say attack thats when you get caught in the loop |
Ahhh, now I see the problem. It is similar to the sub combat issues and the multiple airbase rockets. The problem is that the engine doesn't allow a store and forward type system where you select the attacks but don't see the results until you finish selecting. At least under certain circumstances. |
I think the problem really is that there is a cancel button at all. Once you've said you're attacking a certain territory it doesn't make sense to cancel. |
sure it does if it was accidental. :) |
Not really. If there is only one facility you don't get the box at all. |
maybe in that case yes but as long as you have choices you should have the option of backing out such as you do with repairing or rolling tech. in any event the cancel button does not function so either it should be removed or fixed imo :) |
There are some things you can't back out of. Done buttons particularly, but you also can't revoke a DOW. Anyway, my fix would be to remove the cancel button. |
@doctored Do you have a save game that can be used to quickly reproduce and test this issue? |
this one will probably work germany has rockets. |
I found it simple to reproduce. Just add rocket tech to Germany, click through to the end of combat movement, target London. |
version 1809 trying to cancel just refreshes the window.
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