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Bulk map property rename updates (for backgroun: triplea-game/triplea…
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DanVanAtta committed Aug 18, 2016
1 parent a843e8c commit 74d1d5d
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Showing 3 changed files with 12 additions and 12 deletions.
8 changes: 4 additions & 4 deletions map/games/classic.xml
Original file line number Diff line number Diff line change
Expand Up @@ -768,7 +768,7 @@
<option name="attack" value="4"/>
<option name="defense" value="4"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="false"/>
<option name="hitPoints" value="1"/>
</attachment>
<attachment name="unitAttachment" attachTo="carrier" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
<option name="carrierCapacity" value="2"/>
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<option name="movementRestrictionType" value="allowed"/>
</attachment>
<attachment name="conditionAttachmentTurn1" attachTo="Russians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="1-+"/>
<option name="rounds" value="1-+"/>
</attachment>
<attachment name="triggerAttachmentRussians_Can_Move" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
<option name="conditions" value="conditionAttachmentTurn1"/>
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<property name="Two hit battleship" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at end of round" value="false" editable="true">
<property name="Units Repair Hits End Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at beginning of round" value="false" editable="true">
<property name="Units Repair Hits Start Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Shore Bombard Per Ground Unit Restricted" value="false" editable="true">
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8 changes: 4 additions & 4 deletions map/games/classic_3rd_edition.xml
Original file line number Diff line number Diff line change
Expand Up @@ -769,7 +769,7 @@
<option name="attack" value="4"/>
<option name="defense" value="4"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="false"/>
<option name="hitPoints" value="1"/>
</attachment>
<attachment name="unitAttachment" attachTo="carrier" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
<option name="carrierCapacity" value="2"/>
Expand Down Expand Up @@ -1040,7 +1040,7 @@
<option name="movementRestrictionType" value="allowed"/>
</attachment>
<attachment name="conditionAttachmentTurn1" attachTo="Russians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="1-+"/>
<option name="rounds" value="1-+"/>
</attachment>
<attachment name="triggerAttachmentRussians_Can_Move" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
<option name="conditions" value="conditionAttachmentTurn1"/>
Expand Down Expand Up @@ -1327,10 +1327,10 @@
<property name="Two hit battleship" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at end of round" value="false" editable="true">
<property name="Units Repair Hits End Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at beginning of round" value="false" editable="true">
<property name="Units Repair Hits Start Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Shore Bombard Per Ground Unit Restricted" value="false" editable="true">
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8 changes: 4 additions & 4 deletions map/games/iron_blitz.xml
Original file line number Diff line number Diff line change
Expand Up @@ -790,7 +790,7 @@
<option name="attack" value="4"/>
<option name="defense" value="4"/>
<option name="canBombard" value="true"/>
<option name="isTwoHit" value="false"/>
<option name="hitPoints" value="1"/>
</attachment>
<attachment name="unitAttachment" attachTo="carrier" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
<option name="carrierCapacity" value="2"/>
Expand Down Expand Up @@ -1061,7 +1061,7 @@
<option name="movementRestrictionType" value="allowed"/>
</attachment>
<attachment name="conditionAttachmentTurn1" attachTo="Russians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
<option name="turns" value="1-+"/>
<option name="rounds" value="1-+"/>
</attachment>
<attachment name="triggerAttachmentRussians_Can_Move" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
<option name="conditions" value="conditionAttachmentTurn1"/>
Expand Down Expand Up @@ -1348,10 +1348,10 @@
<property name="Two hit battleship" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at end of round" value="false" editable="true">
<property name="Units Repair Hits End Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Units repair at beginning of round" value="false" editable="true">
<property name="Units Repair Hits Start Turn" value="false" editable="true">
<boolean/>
</property>
<property name="Shore Bombard Per Ground Unit Restricted" value="false" editable="true">
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