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Octree.h
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/*
* Octree.h
* SpatialTest Project
*
* Octree implementation.
*
* Created by radix on 05/04/08.
* Copyright Mykola Konyk, <mykola@konyk.org>, 2008.
*
* This code is under Microsoft Reciprocal License (Ms-RL)
* Please see http://www.opensource.org/licenses/ms-rl.html
*
* Important points about the license (from Ms-RL):
*
* [A] For any file you distribute that contains code from the software (in source code or binary format), you must provide
* recipients the source code to that file along with a copy of this license, which license will govern that file.
* You may license other files that are entirely your own work and do not contain code from the software under any terms
* you choose.
*
* [B] No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
*
* [C] If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
* patent license from such contributor to the software ends automatically.
*
* [D] If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution notices
* that are present in the software.
*
* [E] If you distribute any portion of the software in source code form, you may do so only under this license by including a
* complete copy of this license with your distribution. If you distribute any portion of the software in compiled or object
* code form, you may only do so under a license that complies with this license.
*
* [F] The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees
* or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the extent
* permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a particular
* purpose and non-infringement.
*
*/
#if !defined(ST_OCTREE_H)
#define ST_OCTREE_H
#include "ISpatialStructure.h"
#include "Vector3.h"
#include <list>
namespace SpatialTest
{
class OctreeNode;
class Octree : public ISpatialStructure
{
public:
Octree(const Vector3& refCenter, float f32HalfWidth, int i32Rebuild = 0);
~Octree();
public:
void Preallocate(int i32Depth);
public:
void VAddObjects(const std::vector<ISpatialObject*>& refObjects);
void VUpdate();
protected:
static int s_i32MaxDepth;
static float s_f32MaxObjectNodeRatio;
protected:
OctreeNode* m_pRootNode;
int m_i32Rebuild;
float m_f32HalfWidth;
std::vector<ISpatialObject*> m_vecObjects;
};
class OctreeNode : public ISpatialCell
{
friend class Octree;
public:
OctreeNode(OctreeNode* pParent, const Vector3& refCenter, float f32HalfWidth, int i32Depth);
~OctreeNode();
public:
int CheckContains(ISpatialObject* pObject);
void AddObject(ISpatialObject* pObject);
void AddObjects(ISpatialObject* pObjects, int i32ObjectCount);
bool IsLeaf() const;
void Preallocate(int i32Depth);
void Rebuild();
void CheckCollisions(std::vector<OctreeNode*>& refAncestors);
void CheckMutualCollisions(ISpatialObject* pObject);
void Free();
protected:
static int s_i32MinSplitCount;
protected:
OctreeNode* m_pParent;
// [rad] Children of this node
OctreeNode* m_pChildren[8];
// [rad] All objects stored at this node (single link list)
ISpatialObject* m_pObjects;
int m_i32ObjectCount;
// [rad] Center of this node
Vector3 m_vec3Center;
// [rad] Half Width of this node
float m_f32HalfWidth;
// [rad] Depth of this node
int m_i32Depth;
};
}
#endif //!defined(ST_OCTREE_H)