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Holden Link edited this page Feb 19, 2017 · 21 revisions

Welcome!

Welcome to the TButt Wiki. See the Getting Started section for setup instructions.

##Overview TButt is Turbo Button's multiplatform VR framework for Unity. It is a wrapper for popular VR plugins and SDKs that allows your project to work across multiple platforms and input schemes, either for release or for development.

It currently supports Oculus Rift, Steam VR, PlayStation VR, Gear VR, Daydream, and Cardboard.

Why?

While making mobile VR games, some members of our team had access to Rift and others had access to Vive. We wanted everyone to be able to use their headset and controllers in the editor during development, no matter what platform we were targeting. It also allowed us to check compatibility with all of our target platforms throughout development.

Features

Universal Camera Rig

TBCameraRig will pull in the correct camera for your target platform at runtime, and apply settings to it so you only ever have to change camera settings in one place.

Daydream Emulation

Use Oculus Touch or HTC Vive controllers to emulate the features of the Daydream Controller in the editor. (see TBDaydreamController)

Credits and Thanks

TButt was developed by Holden Link and Nic Vasconcellos. Special thanks to friends at Oculus, Google, and Valve.

Support this Project

Want to help support future development of TButt tools? Consider buying our games on Daydream or the Oculus Store. Thanks!