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Most of the Connection code can be easily made generic for std::io::{Read, Write} (everything but the disconnect logic).
We should do this and create a way to make Unix sockets as an alternative to TCP (this may be slightly faster, although I'm not sure how much of a difference it makes).
The text was updated successfully, but these errors were encountered:
Most of the
Connection
code can be easily made generic forstd::io::{Read, Write}
(everything but the disconnect logic).We should do this and create a way to make Unix sockets as an alternative to TCP (this may be slightly faster, although I'm not sure how much of a difference it makes).
The text was updated successfully, but these errors were encountered: