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Releases: tversteeg/castle-game

v0.1.36

02 Apr 08:55
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  • Add sound effects (first new feature since 2018!)
  • Update dependencies
  • Cleanup code (thanks @lberrymage)

v0.1.35

19 Mar 21:31
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  • Update dependencies
  • Cleanup code (a bit)

v0.1.34

24 Oct 16:30
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  • Scale window x2
  • Update dependencies

v0.1.33

28 Jul 19:55
0d6db47
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  • Update dependencies
  • Use delta-time for calculating physics

v0.1.31

22 Mar 21:24
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  • Improve rendering performance a lot
  • Pack the units tighter to create more chaos
  • Fix projectile trajectories
  • Add support for Aseprite based animations

v0.1.30

03 Mar 12:25
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  • Redraw everything using the DB32 palette
  • Upgrade walking system
  • Add healthbars to units
  • Add a button for spawning soldiers

v0.1.28

26 Feb 21:55
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  • Queue units
  • Make arrows get stuck in the ground

v0.1.26

23 Feb 14:56
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  • Bigger level
  • Updated AI
  • Arrows stay on the ground
  • User interface with buy button

v0.1.21

17 Feb 15:40
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  • Archers
  • Arrow projectiles
  • Blood particles

v0.1.15

04 Feb 13:06
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  • Units
  • Automatic turrets