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mq4-hover-shim.js
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mq4-hover-shim.js
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/*!
* mq4-hover-shim v0.1.0
* https://github.com/twbs/mq4-hover-shim
* Copyright (c) 2014-2015 Christopher Rebert
* Licensed under the MIT License (https://github.com/twbs/mq4-hover-shim/blob/master/LICENSE).
*/
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.mq4HoverShim=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
'use strict';
var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; };
exports.__esModule = true;
/**
* Does this UA's primary pointer support true hovering
* OR does the UA at least not try to quirkily emulate hovering,
* such that :hover CSS styles are appropriate?
* Essentially tries to shim the `@media (hover: hover)` CSS media query feature.
* @public
* @returns {boolean}
* @since 0.0.1
*/
exports.supportsTrueHover = supportsTrueHover;
/*eslint-env browser, es6 */
/*eslint no-var:2*/
/* jshint browser: true, esnext: true */
/* jshint -W080 */
/**
* @module mq4HoverShim
* @requires jquery
*/
var $ = (function () {
try {
var _import = require('jquery');
var jQuery = _interopRequireWildcard(_import);
return jQuery;
} catch (importErr) {
var globaljQuery = window.$ || window.jQuery || window.Zepto;
if (!globaljQuery) {
throw new Error('mq4HoverShim needs jQuery (or similar)');
}
return globaljQuery;
}
})();
/** @type {boolean|undefined} */
var canTrulyHover = undefined;
/**
* @private
* @fires mq4HoverShim#mq4hsChange
*/
function triggerEvent() {
$(document).trigger($.Event('mq4hsChange', { bubbles: false, trueHover: canTrulyHover }));
}
// IIFE so we can use `return`s to avoid deeply-nested if-s
(function () {
if (!window.matchMedia) {
// Opera Mini, IE<=9, Android<=2.3, ancient, or obscure; per http://caniuse.com/#feat=matchmedia
// Opera Mini, Android, and IE Mobile don't support true hovering, so they're what we'll check for.
// Other browsers are either:
// (a) obscure
// (b) touch-based but old enough not to attempt to emulate hovering
// (c) old desktop browsers that do support true hovering
// Explanation of this UA regex:
// IE Mobile <9 seems to always have "Windows CE", "Windows Phone", or "IEMobile" in its UA string.
// IE Mobile 9 in desktop view doesn't include "IEMobile" or "Windows Phone" in the UA string,
// but it instead includes "XBLWP7" and/or "ZuneWP7".
canTrulyHover = !/Opera Mini|Android|IEMobile|Windows (Phone|CE)|(XBL|Zune)WP7/.test(navigator.userAgent);
// Since there won't be any event handlers to fire our events, do the one-and-only firing of it here and now.
triggerEvent();
return;
}
// CSSWG Media Queries Level 4 draft
// http://drafts.csswg.org/mediaqueries/#hover
var HOVER_NONE = '(hover: none),(-moz-hover: none),(-ms-hover: none),(-webkit-hover: none)';
var HOVER_ON_DEMAND = '(hover: on-demand),(-moz-hover: on-demand),(-ms-hover: on-demand),(-webkit-hover: on-demand)';
var HOVER_HOVER = '(hover: hover),(-moz-hover: hover),(-ms-hover: hover),(-webkit-hover: hover)';
if (window.matchMedia('' + HOVER_NONE + ',' + HOVER_ON_DEMAND + ',' + HOVER_HOVER).matches) {
// Browser understands the `hover` media feature
var hoverCallback = function hoverCallback(mql) {
var doesMatch = mql.matches;
if (doesMatch !== canTrulyHover) {
canTrulyHover = doesMatch;
triggerEvent();
}
};
var atHoverQuery = window.matchMedia(HOVER_HOVER);
atHoverQuery.addListener(hoverCallback);
hoverCallback(atHoverQuery);
return;
}
// Check for touch support instead.
// Touch generally implies that hovering is merely emulated,
// which doesn't count as true hovering support for our purposes
// due to the quirkiness of the emulation (e.g. :hover being sticky).
// W3C Pointer Events PR, 16 December 2014
// http://www.w3.org/TR/2014/PR-pointerevents-20141216/
// Prefixed in IE10, per http://caniuse.com/#feat=pointer
if (window.PointerEvent || window.MSPointerEvent) {
// Browser supports Pointer Events
// Browser supports touch if it has touch points
/* jshint -W018 */
canTrulyHover = !((window.navigator.maxTouchPoints || window.navigator.msMaxTouchPoints) > 0);
/* jshint +W018 */
triggerEvent();
return;
}
// Mozilla's -moz-touch-enabled
// https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Media_queries#-moz-touch-enabled
var touchEnabledQuery = window.matchMedia('(touch-enabled),(-moz-touch-enabled),(-ms-touch-enabled),(-webkit-touch-enabled)');
if (touchEnabledQuery.matches) {
canTrulyHover = false;
triggerEvent();
return;
}
// W3C Touch Events REC, 10 October 2013
// http://www.w3.org/TR/2013/REC-touch-events-20131010/
if ('ontouchstart' in window) {
canTrulyHover = false;
triggerEvent();
return;
}
// UA's pointer is non-touch and thus likely either supports true hovering or at least does not try to emulate it.
canTrulyHover = true;
triggerEvent();
})();
function supportsTrueHover() {
return canTrulyHover;
}
},{"jquery":undefined}]},{},[1])(1)
});