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Improve Pong Example #14
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The new pong update is awesome! On the 2 player pong, I have these suggestions:
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I also noticed this warning in the console:
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Audio is intermittent on Windows/Chrome. I noted this in the audio issue. |
i am leaving this open for the following:
But i am removing the must complete by milestone. |
For now, I've added a text box below the game canvas that gives instructions on what controls to use. I'm also considering making a short start screen that will display the controls as well so it's more obvious.
I'm looking at the Atari version of Pong and I don't see any message. The only difference I see is a slight delay until the ball spawns again. Also, in the vein of displaying messages, I have been creating a class for centering text. When I did this, I moved a LinkedList generic class/struct over to extra.h which is shared between all of the pong files. However, I keep getting linking issues with it. Do you know what might be causing these?
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That seems like the way to go.
Ok. I am not that familiar with the original Pong. But if you are doing what it does, then that's good.
chatGPT says: https://chatgpt.com/share/66f9d97d-481c-800a-9372-c31f27465483 Here is what I wrote before I aske chatGPT, but I haven't really used templates in c++ (i do use them in typescript): If you show me the code (commit it, or provide a link, or whatever), i can take a look. |
seems like this is fixed now. Please close if you agree. |
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