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Break out engines into separate modules #3

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twolfson opened this issue May 5, 2013 · 0 comments
Open

Break out engines into separate modules #3

twolfson opened this issue May 5, 2013 · 0 comments

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@twolfson
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twolfson commented May 5, 2013

Once we close #2 and have multiple engines, it will make sense to break them into modules for better optionalDependency functionality as within spritesmith.

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