Skip to content

Latest commit

 

History

History
188 lines (145 loc) · 5.42 KB

README.md

File metadata and controls

188 lines (145 loc) · 5.42 KB

Region

Region is a region-based, composable memory allocation library

It can be used as

  • A memory leak detector
  • A memory usage profiler
  • A memory management scheme

Features

  1. Region-based, scoped, automatic heap management.
  2. Scoped memory usage profiling.
  3. Scoped memory leak checking.
  4. Application-level controllability and observability of heap allocations.
  5. Composable, policy-based, off-the-shelf heap allocators.
  6. Extensible by third-party libraries and application code.
  7. Minimal dependency. (It depends only on the lib sys shipped by the compiler)

Regions

A region provides a 'scratchpad'-like execution context, where heap allocations can be managed by a user-speficifed allocator.

APIs

For user applications

	generic enter		: (a : @a#, f : (-> @t) -> @t) :: layer @a

enter takes a pointer to an allocator (composed of heap layers) and a closure. All heap allocations happening within the closure will be handled by the allocator.

	generic escape		: (f : (-> @t) -> @t)

escape takes a closure. All allocations within the closure will escape from the current region. That is, the escaped allocations will be handled by the outer region.

Then you can use std.alloc, std.mk, std.bytealloc, std.bytefree and friends as usual. All heap allocations will be handled by the enclosing region automatically.

For heap layer implementers

Please refer to the layer directory for references. In particular, the bypass layer can be used as a template. You can also implement a layer externally as a third-pary library.

An example

use std
use region
use layer
use sys

const main = {
        var b : layer.stats(layer.chunk(layer.batch(layer.check(layer.stats(layer.mmap))), byte[4096]))
        b = region.init()

        var xs : int[:]
        xs = std.slalloc(0)

        std.put("outside region xs: {}@{}\n", xs, &xs)

        xs = region.enter(&b, {

                var ys = std.slalloc(0)
                for var i = 0; i < 5; i++
                        std.slpush(&ys, i)
                ;;

                xs = region.escape({
                        -> std.sljoin(&xs, ys)
                })

                var zs = std.slalloc(0)
                for var i = 0; i < 5; i++
                        std.slpush(&zs, i+i*10)
                ;;

                xs = region.escape({
                        -> std.sljoin(&xs, zs)
                })

                -> xs
        })

        std.put("outside region xs: {}@{}\n", xs, &xs)
        std.put("{}\n", b)
}

You can find the code at examples/append.myr

Layers

A layer is a type implemting the trait layer.

trait layer @a =
	init		: (-> @a)
	deinit		: (a : @a# -> void)
	get		: (a : @a#, sz : sys.size -> byte#)
	put		: (a : @a#, p : byte#, sz : sys.size -> void)
;;

Layers are composable. A customized allocator can be composed by combining one or more layers. Trait functions get and put allocate and deallocate memory blocks from the allocator.

init and deinit are, as you would expect, the constructor and destructor.

Heap layers is inspired by https://github.com/emeryberger/Heap-Layers

Top layers

At the moment we provide three system layers: sbrk, mmap, and std. There is the bonwick layer as well, which is ported from Myrddin's std library.

Pipe Layer

type pipe

pipe redirects all requests from the upper layers to the next lower (enclosing) region.

Ground Layer

type ground

Like the pipe layer, but it redirects requests all the way down to the ground region.

Primitive layers

Chunk Layer

type chunk(@super, @size) :: region.layer @super

The layer is a bump allocator that returns memory blocks from available chunks. When all chunks are used up, it requests more chunks from the underlying layer.

@size is a type that represents a user-specified chunk size, which equals to sizeof(@size).

Batch Layer

type batch(@super) :: region.layer @super

All allocations passed through the layer are booked for deallocations in batch.

Stats Layer

type stats(@super) :: region.layer @super

Records the counts and sizes of allocations/deallocations.

Check Layer

type check(@super) :: region.layer, region.gauge @super

Check if every allocation is deallocated. If not, abort the program.

Gauge

trait gauge @g =
	gauge		: (a : @g# -> (sys.size, sys.size, sys.size, sys.size, sys.size))
;;

A Layer gauge is a trait that provides a view for querying the information of a layer. (Note that this trait is likely to be changed in the future.)

Build

$ make
$ make test
$ make bench
$ make clean

Run examples

$ make
$ ./obj/examples/append
$ ./obj/examples/json/jsonparse
$ ./obj/examples/binarytree 21

Tests

Tests? What tests?

Joking aside, the modified rt has been set up with a region at program startup already. With this customization, it does, at least, pass the tests in libstd and libjson.

TODO

  1. Benchmark
  2. A heap layer to check use-after-free bug.
  3. Heap layers implementing various composable lock schemes on other layers.
  4. Heap layers specifying alignments.
  5. Heap layers used in multithread environments.
  6. Heap layers providing 'auto-zeroing' heap variants.
  7. Scoped tracing GC (Boehm?) and reference counting?
  8. Extend the region design pattern to resources other than memory.
  9. Coalescable and freelist layers.
  10. Slab and buddy layers.
  11. Customizations of rt for platforms other than Linux.