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AlphaBot.py
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AlphaBot.py
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import os
import pygame
import sys
import time
import path
import random
import PIL
GAME_PATH = os.path.dirname(os.path.abspath(__file__))
if len(sys.argv) < 2:
name = 'moni'
else:
name = sys.argv[1]
if len(sys.argv) < 3:
number_of_rounds = 3
else:
number_of_rounds = sys.argv[2]
print("name: " + name)
def draw_robot():
# screen.fill((0, 0, 130))
robot = pygame.image.load(GAME_PATH + "/images/chatbot.png")
robot_x = (screen.get_width() / 2) - (robot.get_width() / 2)
robot_y = screen.get_height() / 2 - (robot.get_height() / 2)
screen.blit(robot, (robot_x, robot_y))
pygame.display.update()
def wait_for_sound_end(timeout_length):
timeout = time.time() + timeout_length
while pygame.mixer.get_busy() and time.time() < timeout:
pass
pygame.init()
pygame.mixer.init()
screen = pygame.display.set_mode((1800, 1202), pygame.RESIZABLE)
draw_robot()
pygame.display.update()
# os.system("mpg123 " + GAME_PATH + "/sounds/hello.mp3")
# os.system("mpg123 " + GAME_PATH + "/sounds/" + "peter" + ".mp3")
time.sleep(1)
greeting_sound = pygame.mixer.Sound(GAME_PATH + "/sounds/hello.mp3")
name_sound = pygame.mixer.Sound(GAME_PATH + "/sounds/moni.mp3")
greeting_sound.play()
wait_for_sound_end(60)
name_sound.play()
game_running = True
while game_running:
pygame.event.clear()
event = pygame.event.poll()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_running = False
if event.type == pygame.VIDEORESIZE:
pygame.display.set_mode((event.w, event.h), pygame.RESIZABLE)
time.sleep(1)
draw_robot()
pygame.display.update()
pygame.quit()