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macos: missing resolv.h #131
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Looking at ziglang/zig#17152, looks like Today's zig source (ziglang/zig@7c5d01b) shows that there is no MacOS-related
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Also, ziglang/zig#12628 is linux-specific and is only linking step, so unrelated here. |
We were using v2.1.2 of this repo, so we are only on Zig v0.11.0 and not yet affected by the change in I am not sure if #10 is the only solution but it might be one solution. > fd resolv.h /Library/Developer/CommandLineTools
/Library/Developer/CommandLineTools/SDKs/MacOSX14.0.sdk/usr/include/resolv.h
/Library/Developer/CommandLineTools/SDKs/MacOSX13.3.sdk/usr/include/resolv.h
/Library/Developer/CommandLineTools/SDKs/MacOSX12.3.sdk/usr/include/resolv.h |
Same with 0.11.0:
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I can into this as well. As near as I can tell there is no easy way to cross compile Go programs for macos because of this. It always fails with the error:
It would definitely be nice to be able to use the Zig compiler to handle the CGo cross compile duties. |
One thing I tried here was to use native Go network stack:
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I guess we need to wait out until |
See https://buildbuddy.buildbuddy.io/invocation/c6420695-476d-426b-8a7d-579220dc612f?actionDigest=648cda0569553603f5dec696187ed931ff0c521bad72caa9cfbf3c32dab687a5%2F183&actionResultDigest=dfac351eeb1fd8186001dcf2088eec77d38f8b39576bdcf5f9d895c6cca643a0%2F183#action for detail of failing action.
Possibly related to ziglang/zig#16674 and/or ziglang/zig#12628
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