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robot.py
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robot.py
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from defines import *
from math import (
pi, sqrt, hypot, sin, cos, tan, asin, acos, atan, atan2, radians, degrees,
floor, ceil, exp
)
import numpy as np
import random
from utils import *
from copy import deepcopy
class Robot:
""" The main class representing robot that can sense and move """
def __init__(self, speed, speed_turn, gps_time, sonar_time, tick_move, tick_rotate):
"""
Initialize robot
"""
self.speed = speed
self.tick_move = tick_move
self.tick_rotate = tick_rotate
self.speed_turn = speed_turn
self.x = 0.0
self.y = 0.0
self.orientation = 0.0
self.steering_noise = 0.0
self.distance_noise = 0.0
self.sonar_noise = 0.0
self.measurement_noise = 0.0
self.time_elapsed = 0.0
self.gps_time = gps_time
self.sonar_time = sonar_time
#TODO: extract
def set(self, new_x, new_y, new_orientation):
"""
Set robot position
@note: Cannot be called by contestant
"""
self.x = float(new_x)
self.y = float(new_y)
self.orientation = float(new_orientation) % (2.0 * pi)
#TODO: extract from this class
def set_noise(self, new_s_noise, new_d_noise, new_m_noise, new_sonar_noise):
"""
Set noise parameter
@note: Cannot be called by contestant
"""
# makes it possible to change the noise parameters
# this is often useful in particle filters
self.steering_noise = float(new_s_noise)
self.distance_noise = float(new_d_noise)
self.measurement_noise = float(new_m_noise)
self.sonar_noise = float(new_sonar_noise)
def check_collision(self, grid):
"""
Checks for collisions with some slack
@note: Cannot be called by contestant
@returns: True if no collisions
"""
x_disc, y_disc = int(self.x +0.5), int(self.y + 0.5)
dist_x_border = min(abs(self.x - x_disc), abs(self.x - (x_disc+1)))
dist_y_border = min(abs(self.y - y_disc), abs(self.y - (y_disc+1)))
dist_border = min(dist_x_border, dist_y_border)
if grid[x_disc][y_disc] == 1:
return False
#
## Box based (sharp edges):
## TODO: add slack here !!
#for i in xrange(len(grid)):
# for j in xrange(len(grid[0])):
# # not sure about chained operators..
# if grid[i][j] == 1 \
# and (float(i+1) - SQUARE_SIDE/2.0) > self.x > (float(i) - SQUARE_SIDE/2.0)\
# and (float(j+1) - SQUARE_SIDE/2.0) > self.y > (float(j) - SQUARE_SIDE/2.0):
# return False
return True
def move(self, x):
"""
Move the robot forward by x **Ticks**
"""
if(abs(x) > 1): raise("Illegal move")
# make a new copy (TODO: use deepcopy)
res = deepcopy(self)
distance = max(0.0,random.gauss(int(x)*self.tick_move, self.distance_noise))
res.x += distance * cos(res.orientation)
res.y += distance * sin(res.orientation)
res.time_elapsed += abs(distance/self.speed) # speed is 1.0/time_unit
return res
def turn(self, x):
"""
Turn robot by x **Ticks**
"""
if(abs(x) > 1): raise("Illegal turn")
# make a new copy (TODO: use deepcopy)
res = deepcopy(self)
turn = random.gauss(int(x)*self.tick_rotate, self.steering_noise)
res.orientation = (res.orientation+turn)%(2*pi)
res.time_elapsed += abs(turn/self.speed_turn) # speed is pi/time_unit
return res
def sense_field(self, grid):
disc_x, disc_y = int(self.x + SQUARE_SIDE/2.0), int(self.y + SQUARE_SIDE/2.0)
return grid[disc_x][disc_y]
def sense_gps(self):
""" Returns estimation for position (GPS signal) """
self.time_elapsed += self.gps_time
ret = [random.gauss(self.x, self.measurement_noise),
random.gauss(self.y, self.measurement_noise)]
return ret
def sense_sonar(self, grid):
"""
Returns distance to wall using 128bit precision floats
"""
tolerance_a = np.float64(1e-13)
max_a = np.float64(1e10)
found = False
def is_hit(x, y):
tolerance_xy = np.float64(1e-4) # will check nearby
exact_hit = grid[int(x)][int(y)] == 1
hit_right = int(x) < (len(grid)-1) and grid[int(x)+1][int(y)] == 1 and (x - int(x)) > (SQUARE_SIDE-tolerance_xy)
hit_left = int(x) > 0 and grid[int(x)-1][int(y)] == 1 and (x - int(x)) < tolerance_xy
hit_top = int(y) < (len(grid[0])-1) and grid[int(x)][int(y)+1] == 1 and (y - int(y)) > (SQUARE_SIDE-tolerance_xy)
hit_bottom = int(y) > 0 and grid[int(x)][int(y)-1] == 1 and (y - int(y)) < tolerance_xy
return exact_hit or hit_right or hit_left or hit_top or hit_bottom
x_min_col, y_min_col = [np.float64(0), np.float64(0), np.float64(1e100)], [np.float64(0), np.float64(0),
np.float64(1e100)]
x, y = np.float64(self.x + SQUARE_SIDE/2.0), np.float64((self.y + SQUARE_SIDE/2.0))
#logger.info(("robot:",x," ",y," ",self.orientation))
x_disc, y_disc = int(x), int(y)
orient_x = np.float64(np.cos(np.float64(self.orientation)))
orient_y = np.float64(np.sin(np.float64(self.orientation)))
a = np.float64(np.tan(np.float64(self.orientation)))
b = np.float64(y - a*x)
for i in xrange(0, len(grid)):
if a > max_a:
cross_x, cross_y = np.float64(x), np.float64(float(i)+1e-10)
else:
cross_x, cross_y = np.float64(float(i)+1e-10), np.float64(a*(float(i)+1e-10) + b)
if cross_x < 0.0 or cross_x > len(grid)*SQUARE_SIDE or cross_y < 0.0 or cross_y > len(grid[0])*SQUARE_SIDE:
continue
diff_x, diff_y = np.float64(cross_x - x), np.float64(cross_y-y)
if orient_x*diff_x + orient_y*diff_y > 0:
#logger.info((cross_x, cross_y))
if is_hit(cross_x, cross_y) and (diff_x**2 + diff_y**2) < x_min_col[2]:
x_min_col = [cross_x, cross_y, (diff_x**2 + diff_y**2)]
found = True
# Find collisions with y walls
for i in xrange(0, len(grid[0])):
# Check if line is almost parallel to the axis
if abs(a) > tolerance_a:
cross_x, cross_y = np.float64((float(i)+np.float64(1e-10) - b)/a), \
np.float64(float(i)+1e-10)
else:
cross_x, cross_y = np.float64(float(i)+1e-10),np.float64(y)
if cross_x < 0.0 or cross_x > len(grid)*SQUARE_SIDE or cross_y < 0.0 or cross_y > len(grid[0])*SQUARE_SIDE:
continue
diff_x, diff_y = np.float64(cross_x - x), np.float64(cross_y - y)
if orient_x*diff_x + orient_y*diff_y > 0:
if is_hit(cross_x, cross_y) and (diff_x**2 + diff_y**2) < y_min_col[2]:
y_min_col = [cross_x, cross_y, (diff_x**2 + diff_y**2)]
found = True
if not found:
raise KrakrobotException("Something went wrong with sonar - not found wall! Note: boundary should be walled")
self.time_elapsed += self.sonar_time
return random.gauss(float(sqrt(min(x_min_col[2], y_min_col[2]))), self.sonar_noise)
def __repr__(self):
# return '[x=%.5f y=%.5f orient=%.5f]' % (self.x, self.y, self.orientation)
return '[%.5f, %.5f]' % (self.x, self.y)