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White margin around Face renderer #9

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Semx11 opened this issue Nov 15, 2016 · 2 comments
Closed

White margin around Face renderer #9

Semx11 opened this issue Nov 15, 2016 · 2 comments
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@Semx11
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Semx11 commented Nov 15, 2016

When using the Face renderer, there is a 1 pixel white margin around the skin. I know that it reserves some whitespace if the skin has a 2nd layer on the outsides of the front head, but even then it has excessive whitespace.
A possible workaround for this is to have an option so it doesn't render the 2nd layer further away from the 1st layer, so all whitespace can be removed.

@chickenputty
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I agree, this is one of the major issues.

@unascribed
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unascribed commented Jul 8, 2017

Upon further inspection, there is an unintentional border, beyond the 2nd skin layer.

Wouldn't have noticed if I didn't add the new debug functionality to 2.0.0. :P

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