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IntContainer_en.md

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IntContainer

Namespace: Unity.SaveData


Summary:

IntContainer is a specific implementation of DataContainerBase<int>, designed to store a single integer (int) value. This component facilitates the management and association of integer values with GameObjects, allowing for easy updates and access as required.

Key Features:

  • Integer Value Storage: Maintains a single int value, enabling straightforward access and modifications.
  • Data Identification: Employs a unique ID (PropertyName) for efficient identification of the data container.

Usage Example:

  • Attach the IntContainer component to a GameObject in your Unity scene.
  • Through the component's properties in the Unity Editor, set the integer value you wish to store.
  • Within your game's logic, utilize the IntContainer's Value property to access and, if necessary, update the integer value.

Additional Information:

  • IntContainer is particularly beneficial for managing parameters based on a single integer value within games, such as levels, scores, points, etc.
  • Inherits from DataContainerBase<int>, ensuring compatibility with the SaveDataControl system for seamless data saving and loading processes.

IntContainer offers a potent tool for the efficient management of integer values, enhancing data management flexibility in game development. Leveraging this component promotes a more organized and flexible approach to handling numerical data within games, contributing to more streamlined and maintainable game logic.