IntContainer
is a specific implementation of DataContainerBase<int>
, designed to store a single integer (int
) value. This component facilitates the management and association of integer values with GameObjects, allowing for easy updates and access as required.
- Integer Value Storage: Maintains a single
int
value, enabling straightforward access and modifications. - Data Identification: Employs a unique ID (
PropertyName
) for efficient identification of the data container.
- Attach the
IntContainer
component to a GameObject in your Unity scene. - Through the component's properties in the Unity Editor, set the integer value you wish to store.
- Within your game's logic, utilize the
IntContainer
'sValue
property to access and, if necessary, update the integer value.
IntContainer
is particularly beneficial for managing parameters based on a single integer value within games, such as levels, scores, points, etc.- Inherits from
DataContainerBase<int>
, ensuring compatibility with theSaveDataControl
system for seamless data saving and loading processes.
IntContainer
offers a potent tool for the efficient management of integer values, enhancing data management flexibility in game development. Leveraging this component promotes a more organized and flexible approach to handling numerical data within games, contributing to more streamlined and maintainable game logic.