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Hi @unknownskl I saw you mentioned somewhere on your repo that it is 'not possible to stream at 1080p' because Xbox Series X does not do it. I came across material online that refutes it. The general way is to change the device agent manually in the browser/android/phone to 'edge/chrome' agent to spoof the request. The same idea is applied here
Apparent, the Xbox Beta App allows stream to be 1080p. My guess is it is via agent/spoofing.
I have the project cloned and need some guide to figure out how to go with its implementation. The idea is to change the 'device' that the Xbox sees when the connection is established.
Since your repo is a wrapper around the xcloud-player, is it possible to debug/modifying the dependency?
To change the header, is authetication.js is the right place to look? The external dependency is really confusing me. Help on discord would be amazing.
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Hi @unknownskl I saw you mentioned somewhere on your repo that it is 'not possible to stream at 1080p' because Xbox Series X does not do it. I came across material online that refutes it. The general way is to change the device agent manually in the browser/android/phone to 'edge/chrome' agent to spoof the request. The same idea is applied here
if (PREF_REMOTE_PLAY_RESOLUTION === '720p') {
Apparent, the Xbox Beta App allows stream to be 1080p. My guess is it is via agent/spoofing.
I have the project cloned and need some guide to figure out how to go with its implementation. The idea is to change the 'device' that the Xbox sees when the connection is established.
Since your repo is a wrapper around the xcloud-player, is it possible to debug/modifying the dependency?
I'm sure XBPlay does something similar.
https://github.com/redphx/better-xcloud/blob/5f18026f85c666cfbdcbc9d8ce194136db1fcff1/better-xcloud.user.js#L5399C22-L5399C38
To change the header, is authetication.js is the right place to look? The external dependency is really confusing me. Help on discord would be amazing.
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