#define _ARMA_ class CfgPatches { class water_sources { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"CUP_CAStructures_E_Misc_Misc_Market","CAStructures_E_Misc_Misc_Market","ace_field_rations","ace_interact_menu"}; author = "AshTray"; magazines[] = {}; ammo[] = {}; }; }; class CfgAmmo{}; class CfgMagazines{}; class CfgWeapons{}; class CfgVehicles { class House; class Strategic; class House_EP1: House{}; class Land_stand_waterl_EP1: House_EP1 { scope = 2; scopeCurator = 2; acex_field_rations_waterSupply = -10; acex_field_rations_offset[] = {0,-0.33,0.4}; ace_interaction_replaceTerrainObject = 1; model = "\ca\Structures_E\Misc\Misc_Market\stand_water_EP1.p3d"; vehicleClass = "Misc"; displayName = "$STR_EP1_DN_Land_stand_waterl"; icon = "iconObject_1x1"; editorCategory = "EdCat_CUP_Things"; editorSubcategory = "EdSubcat_Market"; editorPreview = "cup\terrains\cup_terrains_editor_c\data\land_stand_waterl_ep1.jpg"; }; }; class cfgMods { author = "AshTray_BY"; timepacked = "1705607966";