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qtnanosvg.cpp
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qtnanosvg.cpp
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#include <QtGlobal>
#include <QPainter>
#include <QPainterPath>
#include <QLinearGradient>
#include <QRadialGradient>
#include <climits>
#include <algorithm>
#include <execution>
#include <utility>
#define NANOSVG_ALL_COLOR_KEYWORDS
#define NANOSVG_IMPLEMENTATION
#include "nanosvg/src/nanosvg.h"
#include "qtnanosvg.hpp"
//////////////////////////////////////////////////////////////////////////////
inline auto inverse(float const* const f0) noexcept
{
std::array<float, 6> f1{
f0[3], -f0[1],
-f0[2], f0[0],
f0[2] * f0[5] - f0[3] * f0[4],
f0[1] * f0[4] - f0[0] * f0[5]
};
std::transform(
std::execution::unseq,
f1.cbegin(),
f1.cend(),
f1.begin(),
[invdet(1.f / (f0[0] * f0[3] - f0[2] * f0[1]))](auto const f) noexcept
{
return f * invdet;
}
);
return f1;
}
inline auto toQColor(quint32 const c, float const o) noexcept
{
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
return QColor(quint8(c), quint8(c >> 8), quint8(c >> 16),
qRound(quint8(c >> 24) * o));
#else
return QColor(quint8(c >> 24), quint8(c >> 16), quint8(c >> 8),
qRound(quint8(c) * o));
#endif // Q_BYTE_ORDER
}
//////////////////////////////////////////////////////////////////////////////
inline void drawSVGShape(QPainter* const p,
struct NSVGshape const* const shape)
{
QPainterPath qpath;
for (auto path(shape->paths); path; path = path->next)
{
{
auto p(path->pts);
qpath.moveTo(p[0], p[1]);
auto const end(p + 2 * path->npts);
for (p += 2; end != p; p += 6)
{
qpath.cubicTo(p[0], p[1], p[2], p[3], p[4], p[5]);
}
}
if (path->closed) qpath.closeSubpath();
}
// fill
switch (auto const type(shape->fill.type); type)
{
case NSVG_PAINT_NONE:
break;
case NSVG_PAINT_COLOR:
case NSVG_PAINT_LINEAR_GRADIENT:
case NSVG_PAINT_RADIAL_GRADIENT:
{
switch (shape->fillRule)
{
case NSVG_FILLRULE_NONZERO:
qpath.setFillRule(Qt::WindingFill);
break;
case NSVG_FILLRULE_EVENODD:
qpath.setFillRule(Qt::OddEvenFill);
break;
default:
Q_ASSERT(0);
}
auto const fillWithGradient([&](QGradient& gr)
{
auto const& g(*shape->fill.gradient);
switch (g.spread)
{
case NSVG_SPREAD_PAD:
gr.setSpread(QGradient::PadSpread);
break;
case NSVG_SPREAD_REFLECT:
gr.setSpread(QGradient::ReflectSpread);
break;
case NSVG_SPREAD_REPEAT:
gr.setSpread(QGradient::RepeatSpread);
break;
default:
Q_ASSERT(0);
}
{
auto const ns(g.nstops);
for (decltype(g.nstops) i{}; ns != i; ++i)
{
auto const& stp(g.stops[i]);
gr.setColorAt(stp.offset, toQColor(stp.color, shape->opacity));
}
}
p->fillPath(qpath, gr);
}
);
switch (type)
{
case NSVG_PAINT_COLOR:
p->fillPath(qpath, toQColor(shape->fill.color, shape->opacity));
break;
case NSVG_PAINT_LINEAR_GRADIENT:
{
QLinearGradient lgr;
auto const t(inverse(shape->fill.gradient->xform));
lgr.setStart(t[4], t[5]);
lgr.setFinalStop(t[2] + t[4], t[3] + t[5]);
fillWithGradient(lgr);
break;
}
case NSVG_PAINT_RADIAL_GRADIENT:
{
QRadialGradient rgr;
auto const& g(*shape->fill.gradient);
auto const t(inverse(g.xform));
auto const r(-t[0]);
rgr.setCenter(g.fx * r, g.fy * r);
rgr.setCenterRadius(0);
rgr.setFocalPoint(t[4], t[5]);
rgr.setFocalRadius(t[0]);
fillWithGradient(rgr);
break;
}
default:
Q_ASSERT(0);
}
break;
}
default:
Q_ASSERT(0);
}
// stroke
switch (shape->stroke.type)
{
case NSVG_PAINT_NONE:
break;
case NSVG_PAINT_COLOR:
{
QPen pen(toQColor(shape->stroke.color, shape->opacity));
pen.setWidthF(shape->strokeWidth);
if (auto const count(shape->strokeDashCount); count)
{
pen.setDashOffset(shape->strokeDashOffset);
pen.setDashPattern(
{
shape->strokeDashArray,
shape->strokeDashArray + count
}
);
}
switch (shape->strokeLineCap)
{
case NSVG_CAP_BUTT:
pen.setCapStyle(Qt::FlatCap);
break;
case NSVG_CAP_ROUND:
pen.setCapStyle(Qt::RoundCap);
break;
case NSVG_CAP_SQUARE:
pen.setCapStyle(Qt::SquareCap);
break;
default:
Q_ASSERT(0);
}
switch (shape->strokeLineJoin)
{
case NSVG_JOIN_BEVEL:
pen.setJoinStyle(Qt::BevelJoin);
break;
case NSVG_JOIN_MITER:
pen.setJoinStyle(Qt::SvgMiterJoin);
pen.setMiterLimit(shape->miterLimit);
break;
case NSVG_JOIN_ROUND:
pen.setJoinStyle(Qt::RoundJoin);
break;
default:
Q_ASSERT(0);
}
p->strokePath(qpath, pen);
break;
}
default:
Q_ASSERT(0);
}
}
//////////////////////////////////////////////////////////////////////////////
void drawSVGImage(QPainter* const p, struct NSVGimage const* const image,
qreal const w, qreal const h)
{
{
auto const sm(qMin(w / image->width, h / image->height));
p->translate(
qreal(.5) * (w - sm * image->width),
qreal(.5) * (h - sm * image->height)
);
p->scale(sm, sm);
}
// draw shapes
for (auto shape(image->shapes); shape; shape = shape->next)
{
drawSVGShape(p, shape);
}
}
//////////////////////////////////////////////////////////////////////////////
void drawSVGImage(QPainter* const p, struct NSVGimage const* const image,
qreal const x, qreal const y, qreal const w, qreal const h)
{
p->save();
// preserve aspect ratio
{
auto const sm(qMin(w / image->width, h / image->height));
p->translate(
x + qreal(.5) * (w - sm * image->width),
y + qreal(.5) * (h - sm * image->height)
);
p->scale(sm, sm);
}
// draw shapes
for (auto shape(image->shapes); shape; shape = shape->next)
{
if (NSVG_FLAGS_VISIBLE & shape->flags) drawSVGShape(p, shape);
}
//
p->restore();
}