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City.sln
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City.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{D1980F07-8A6E-4921-BF8F-BC5796670A1F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{4DF5C642-AC01-4683-9A6E-87207D9406CA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{363965CC-D42E-421A-8D3C-FDD96BCDD93D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "City", "Intermediate\ProjectFiles\City.vcxproj", "{345827F2-D181-4575-B2A4-BD4F673F6A87}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{363965CC-D42E-421A-8D3C-FDD96BCDD93D}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development Editor|Win64.Build.0 = Development_Editor|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|Win32.ActiveCfg = Development_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|Win32.Build.0 = Development_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|Win64.ActiveCfg = Development_Game|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Development|Win64.Build.0 = Development_Game|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{345827F2-D181-4575-B2A4-BD4F673F6A87}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{363965CC-D42E-421A-8D3C-FDD96BCDD93D} = {D1980F07-8A6E-4921-BF8F-BC5796670A1F}
{345827F2-D181-4575-B2A4-BD4F673F6A87} = {4DF5C642-AC01-4683-9A6E-87207D9406CA}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {DBA515F9-9868-4184-AD1E-F5AE3272FDB2}
EndGlobalSection
EndGlobal