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It’s supported by VirGL which currently only has linux driver support. In theory if someone creates Windows drivers, it should work. But afaik there’s no active projects for that I know of. |
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I'm asking in regards to running Windows 10/11 on Mac, specially a M1 Mac.
I'm wondering if this is a matter of time or if there are roadblocks that seem near impossible to surmount? 3D graphics acceleration is something that Parallels does very well and I would like to know if we can look forward to something similar being possible on UTM or if it's going to take years at best?
Many thanks
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