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Multiple issues with GUT test #76
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Leakage with verbose output:
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Hopefully, a lot of these issues go away on the 4.x branch once the Godot 4 migration is complete (it contains an upgraded version of GUT too!) |
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Some of these errors might be GUT related and not fmod related.
Also some of them might be deliberate issues...
Since I currently don't know the distinction, I'm just adding them all for now.
get_bank_loading_state()
returns an error if bank is not loadedRelevant part is in
![image](https://user-images.githubusercontent.com/42484461/107563180-0889e300-6be1-11eb-99f2-7c04c81c4ede.png)
test_bank.gd
:get_bank_loading_state() should return -1, but it crashes instead 🤷♂️
Multiple failures to set ratio of range
Most likely an issue with GUT, but after every test, following errors appears:
![image](https://user-images.githubusercontent.com/42484461/107568788-c7490180-6be7-11eb-857e-90fa5675a93c.png)
Memory leakage on exit
Again no idea if this is GUT or fmod related since there were several issues with leakage previously in fmod (that have since been patched? or maybe not?)
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