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Playback delay #91
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I was unable to build the PRs I raised due to the current Github actions setup. In the meantime, I have been granted contributor access to create branches on this repository until #95 is closed. |
From the FMOD documentation:
So the "default" latency should be (4 -1.5) x 21.33 = 53.325 ms. |
Yes, after setting the DSP buffer size manually by using the method provided by my PR it fixed the delay. Those 50ms are most likely theoretical and depend on the system and drivers, too. |
There seems to be a slight delay when playing sounds for me. I did some googling and a possible problem might be the buffer size configured (see Unity forum)
Within
fmod.h
I found this signature:I might raise a PR to support those two methods, so we can call them from within Godot.
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