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Not much else to say. Simply running the generation on the sample scene results in some hallway tiles overlapping, which is unnoticeable when using cubes since they are perfectly aligned and are the same color, but obviously this would be very bad if actual tiles were being used.
The text was updated successfully, but these errors were encountered:
Not much else to say. Simply running the generation on the sample scene results in some hallway tiles overlapping, which is unnoticeable when using cubes since they are perfectly aligned and are the same color, but obviously this would be very bad if actual tiles were being used.
The text was updated successfully, but these errors were encountered: