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Updating SDL2 ttf to 2.20 #562
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Hi @Lundis! Currently the Linux machine I use to build them is not with me but I will update the libraries once I have it back. I will let you know once I have done the update here. |
Great thanks! |
@veeableful could you upgrade sdl_mixer from 2.0.4 to the latest 2.6.x at the same time? Then I could create a PR to add some new music functions that I need for my game. |
Hi @Lundis, sure thing. I will update SDL2_mixer as well. |
Any update here? I have a need for some new functions that were introduced in 2.20.0: |
I'm so sorry that it took so long. I have updated SDL2_ttf to support the functions introduced in 2.20.0 in master branch. Could you please try it out? |
Hey!
I switched over to static compilation for windows today, and since then I've had some strange font issues (newlines being handled incorrectly for wrapped text), which I believe might have been fixed in the 2.20.x ttf version I used dynamically previously. Could you update the static libs for TTF? From what I can see you currently use 2.18 according to the header files. Latest release: https://github.com/libsdl-org/SDL_ttf/releases/tag/release-2.20.2
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