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vectori512.h
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vectori512.h
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/**************************** vectori512.h *******************************
* Author: Agner Fog
* Date created: 2014-07-23
* Last modified: 2019-08-01
* Version: 1.40.00
* Project: vector class library
* Description:
* Header file defining 512-bit integer vector classes for 32 and 64 bit integers.
* For x86 microprocessors with AVX512F and later instruction sets.
*
* Instructions: see vcl_manual.pdf
*
* The following vector classes are defined here:
* Vec16i Vector of 16 32-bit signed integers
* Vec16ui Vector of 16 32-bit unsigned integers
* Vec16ib Vector of 16 Booleans for use with Vec16i and Vec16ui
* Vec8q Vector of 8 64-bit signed integers
* Vec8uq Vector of 8 64-bit unsigned integers
* Vec8qb Vector of 8 Booleans for use with Vec8q and Vec8uq
* Other 512-bit integer vectors are defined in Vectori512s.h
*
* Each vector object is represented internally in the CPU as a 512-bit register.
* This header file defines operators and functions for these vectors.
*
* (c) Copyright 2012-2019 Agner Fog.
* Apache License version 2.0 or later.
*****************************************************************************/
#ifndef VECTORCLASS_H
#include "vectorclass.h"
#endif
#if VECTORCLASS_H > 19999
#error Incompatible versions of vector class library mixed
#endif
#ifndef VECTORI512_H
#define VECTORI512_H 1
// check combination of header files
#ifdef VECTORI512E_H
#error Two different versions of vectori512.h included
#endif
#ifdef VCL_NAMESPACE
namespace VCL_NAMESPACE {
#endif
// Bug fix for missing intrinsics: !
// _mm512_cmpgt_epu32_mask, _mm512_cmpgt_epu64_mask
// all typecast intrinsics
// Fix expected in GCC version 4.9.3 or 5.0. https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61878
// questionable
// _mm512_mask_mov_epi32 check select().
// Doc at https://software.intel.com/en-us/node/513888 is wrong. Bug report filed
// Doc at https://software.intel.com/en-us/cpp-compiler-developer-guide-and-reference-intrinsics-for-integer-move-operations is still wrong. Filed another bug report 2019
#if defined (GCC_VERSION) && GCC_VERSION < 50000 && !defined(__INTEL_COMPILER) && !defined(__clang__)
static inline __m512i _mm512_castsi256_si512(__m256i x) {
union {
__m512i a;
__m256i b;
} u;
u.b = x;
return u.a;
}
static inline __m256i _mm512_castsi512_si256(__m512i x) {
union {
__m512i a;
__m256i b;
} u;
u.a = x;
return u.b;
}
static inline __m512i _mm512_castsi128_si512(__m128i x) {
union {
__m128i a;
__m512i b;
} u;
u.a = x;
return u.b;
}
static inline __m128i _mm512_castsi512_si128(__m512i x) {
union {
__m512i a;
__m128i b;
} u;
u.a = x;
return u.b;
}
#endif
/*****************************************************************************
*
* Generate compile-time constant vector
*
*****************************************************************************/
// Generate a constant vector of 8 integers stored in memory.
// Can be converted to any integer vector type
template <int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7,
int i8, int i9, int i10, int i11, int i12, int i13, int i14, int i15>
static inline __m512i constant16i() {
static const union {
int32_t i[16];
__m512i zmm;
} u = {{i0,i1,i2,i3,i4,i5,i6,i7,i8,i9,i10,i11,i12,i13,i14,i15}};
return u.zmm;
}
template <uint32_t i0, uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4, uint32_t i5, uint32_t i6, uint32_t i7,
uint32_t i8, uint32_t i9, uint32_t i10, uint32_t i11, uint32_t i12, uint32_t i13, uint32_t i14, uint32_t i15>
static inline __m512i constant16ui() {
static const union {
uint32_t i[16];
__m512i zmm;
} u = {{i0,i1,i2,i3,i4,i5,i6,i7,i8,i9,i10,i11,i12,i13,i14,i15}};
return u.zmm;
}
/*****************************************************************************
*
* Boolean vector base classes for AVX512
*
*****************************************************************************/
class Vec16b {
protected:
__mmask16 m16; // Boolean vector
public:
// Default constructor:
Vec16b () {
}
// Constructor to convert from type __mmask16 used in intrinsics:
Vec16b (__mmask16 x) {
m16 = x;
}
// Constructor to build from all elements:
Vec16b(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5, bool b6, bool b7,
bool b8, bool b9, bool b10, bool b11, bool b12, bool b13, bool b14, bool b15) {
m16 = uint16_t(
(uint16_t)b0 | (uint16_t)b1<<1 | (uint16_t)b2<<2 | (uint16_t)b3<<3 |
(uint16_t)b4<<4 | (uint16_t)b5<<5 | (uint16_t)b6<<6 | (uint16_t)b7<<7 |
(uint16_t)b8<<8 | (uint16_t)b9<<9 | (uint16_t)b10<<10 | (uint16_t)b11<<11 |
(uint16_t)b12<<12 | (uint16_t)b13<<13 | (uint16_t)b14<<14 | (uint16_t)b15<<15);
}
// Constructor to broadcast single value:
Vec16b(bool b) {
m16 = __mmask16(-int16_t(b));
}
// Constructor to make from two halves
Vec16b (Vec8ib const & x0, Vec8ib const & x1) {
// = Vec16i(x0,x1) != 0; (not defined yet)
__m512i z = _mm512_inserti64x4(_mm512_castsi256_si512(x0), x1, 1);
m16 = _mm512_cmpneq_epi32_mask(z, _mm512_setzero_epi32());
}
// Assignment operator to convert from type __mmask16 used in intrinsics:
Vec16b & operator = (__mmask16 x) {
m16 = x;
return *this;
}
// Assignment operator to broadcast scalar value:
Vec16b & operator = (bool b) {
m16 = Vec16b(b);
return *this;
}
// Type cast operator to convert to __mmask16 used in intrinsics
operator __mmask16() const {
return m16;
}
// split into two halves
Vec8ib get_low() const {
return Vec8ib().load_bits(uint8_t(m16));
}
Vec8ib get_high() const {
return Vec8ib().load_bits(uint8_t((uint16_t)m16 >> 8u));
}
// Member function to change a single element in vector
Vec16b const & insert(int index, bool value) {
m16 = __mmask16(((uint16_t)m16 & ~(1 << index)) | (int)value << index);
return *this;
}
// Member function extract a single element from vector
bool extract(int index) const {
return ((uint32_t)m16 >> index) & 1;
}
// Extract a single element. Operator [] can only read an element, not write.
bool operator [] (int index) const {
return extract(index);
}
// Member function to change a bitfield to a boolean vector
Vec16b & load_bits(uint16_t a) {
m16 = __mmask16(a);
return *this;
}
// Number of elements
static int size() {
return 16;
}
// Type of elements
static int elementtype() {
return 2;
}
private: // Prevent constructing from int, etc.
Vec16b(int b);
Vec16b & operator = (int x);
};
// Define operators for this class
// vector operator & : and
static inline Vec16b operator & (Vec16b a, Vec16b b) {
return _mm512_kand(__mmask16(a), __mmask16(b));
}
static inline Vec16b operator && (Vec16b a, Vec16b b) {
return a & b;
}
// vector operator | : or
static inline Vec16b operator | (Vec16b a, Vec16b b) {
return _mm512_kor(__mmask16(a), __mmask16(b));
}
static inline Vec16b operator || (Vec16b a, Vec16b b) {
return a | b;
}
// vector operator ^ : xor
static inline Vec16b operator ^ (Vec16b a, Vec16b b) {
return _mm512_kxor(__mmask16(a), __mmask16(b));
}
// vector operator ~ : not
static inline Vec16b operator ~ (Vec16b a) {
return _mm512_knot(__mmask16(a));
}
// vector operator ! : element not
static inline Vec16b operator ! (Vec16b a) {
return ~a;
}
// vector operator &= : and
static inline Vec16b & operator &= (Vec16b & a, Vec16b b) {
a = a & b;
return a;
}
// vector operator |= : or
static inline Vec16b & operator |= (Vec16b & a, Vec16b b) {
a = a | b;
return a;
}
// vector operator ^= : xor
static inline Vec16b & operator ^= (Vec16b & a, Vec16b b) {
a = a ^ b;
return a;
}
/*****************************************************************************
*
* Functions for boolean vectors
*
*****************************************************************************/
// function andnot: a & ~ b
static inline Vec16b andnot (Vec16b a, Vec16b b) {
return _mm512_kandn(b, a);
}
// horizontal_and. Returns true if all bits are 1
static inline bool horizontal_and (Vec16b const & a) {
return (uint16_t)(__mmask16)a == 0xFFFF;
}
// horizontal_or. Returns true if at least one bit is 1
static inline bool horizontal_or (Vec16b const & a) {
return (uint16_t)(__mmask16)a != 0;
}
/*****************************************************************************
*
* Vec16ib: Vector of 16 Booleans for use with Vec16i and Vec16ui
*
*****************************************************************************/
class Vec16ib : public Vec16b {
public:
// Default constructor:
Vec16ib () {
}
Vec16ib (Vec16b x) {
m16 = x;
}
// Constructor to build from all elements:
Vec16ib(bool x0, bool x1, bool x2, bool x3, bool x4, bool x5, bool x6, bool x7,
bool x8, bool x9, bool x10, bool x11, bool x12, bool x13, bool x14, bool x15) :
Vec16b(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15) {
}
// Constructor to convert from type __mmask16 used in intrinsics:
Vec16ib (__mmask16 x) {
m16 = x;
}
// Constructor to broadcast single value:
Vec16ib(bool b) : Vec16b(b) {}
// Constructor to make from two halves
Vec16ib (Vec8ib const & x0, Vec8ib const & x1) {
m16 = Vec16b(x0, x1);
}
// Assignment operator to convert from type __mmask16 used in intrinsics:
Vec16ib & operator = (__mmask16 x) {
m16 = x;
return *this;
}
// Assignment operator to broadcast scalar value:
Vec16ib & operator = (bool b) {
m16 = Vec16b(b);
return *this;
}
private: // Prevent constructing from int, etc.
Vec16ib(int b);
Vec16ib & operator = (int x);
};
// Define operators for Vec16ib
// vector operator & : and
static inline Vec16ib operator & (Vec16ib a, Vec16ib b) {
return Vec16b(a) & Vec16b(b);
}
static inline Vec16ib operator && (Vec16ib a, Vec16ib b) {
return a & b;
}
// vector operator | : or
static inline Vec16ib operator | (Vec16ib a, Vec16ib b) {
return Vec16b(a) | Vec16b(b);
}
static inline Vec16ib operator || (Vec16ib a, Vec16ib b) {
return a | b;
}
// vector operator ^ : xor
static inline Vec16ib operator ^ (Vec16ib a, Vec16ib b) {
return Vec16b(a) ^ Vec16b(b);
}
// vector operator == : xnor
static inline Vec16ib operator == (Vec16ib const & a, Vec16ib const & b) {
return _mm512_kxnor(__mmask16(a), __mmask16(b));
}
// vector operator != : xor
static inline Vec16ib operator != (Vec16ib const & a, Vec16ib const & b) {
return Vec16ib(a ^ b);
}
// vector operator ~ : not
static inline Vec16ib operator ~ (Vec16ib a) {
return ~Vec16b(a);
}
// vector operator ! : not
static inline Vec16ib operator ! (Vec16ib a) {
return ~a;
}
// vector operator &= : and
static inline Vec16ib & operator &= (Vec16ib & a, Vec16ib b) {
a = a & b;
return a;
}
// vector operator |= : or
static inline Vec16ib & operator |= (Vec16ib & a, Vec16ib b) {
a = a | b;
return a;
}
// vector operator ^= : xor
static inline Vec16ib & operator ^= (Vec16ib & a, Vec16ib b) {
a = a ^ b;
return a;
}
// vector function andnot
static inline Vec16ib andnot (Vec16ib a, Vec16ib b) {
return Vec16ib(andnot(Vec16b(a), Vec16b(b)));
}
/*****************************************************************************
*
* Vec8b: Base class vector of 8 Booleans
*
*****************************************************************************/
class Vec8b : public Vec16b {
public:
// Default constructor:
Vec8b () {
}
// Constructor to convert from type __mmask16 used in intrinsics:
Vec8b (__mmask16 x) {
m16 = x;
}
// Constructor to build from all elements:
Vec8b(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5, bool b6, bool b7) {
m16 = uint16_t((uint16_t)b0 | (uint16_t)b1<<1 | (uint16_t)b2<<2 | (uint16_t)b3<<3 |
(uint16_t)b4<<4 | (uint16_t)b5<<5 | (uint16_t)b6<<6 | (uint16_t)b7<<7);
}
Vec8b (Vec16b const & x) {
m16 = __mmask16(x);
}
// Constructor to broadcast single value:
Vec8b(bool b) {
m16 = __mmask16(-int8_t(b));
}
// Assignment operator to convert from type __mmask16 used in intrinsics:
Vec8b & operator = (__mmask16 x) {
m16 = x;
return *this;
}
// Type cast operator to convert to __mmask8 used in intrinsics
operator __mmask8() const {
return (__mmask8)m16;
}
// split into two halves
Vec4qb get_low() const {
return Vec4qb(Vec4q(_mm512_castsi512_si256(_mm512_maskz_set1_epi64(__mmask8(m16), -1LL))));
}
Vec4qb get_high() const {
return Vec8b(__mmask16(m16 >> 4)).get_low();
}
// Member function to change a bitfield to a boolean vector
Vec8b & load_bits(uint8_t a) {
m16 = __mmask16(uint16_t(a));
return *this;
}
static int size() {
return 8;
}
static int elementtype() {
return 2;
}
private: // Prevent constructing from int etc. because of ambiguity
Vec8b(int b);
Vec8b & operator = (int x);
};
/*****************************************************************************
*
* Functions for boolean vectors
*
*****************************************************************************/
// function andnot: a & ~ b
static inline Vec8b andnot (Vec8b a, Vec8b b) {
return _mm512_kandn(b, a);
}
// horizontal_and. Returns true if all bits are 1
static inline bool horizontal_and (Vec8b const & a) {
return (uint8_t)(__mmask16)a == 0xFF;
}
// horizontal_or. Returns true if at least one bit is 1
static inline bool horizontal_or (Vec8b const & a) {
return (uint8_t)(__mmask16)a != 0;
}
/*****************************************************************************
*
* Vec8qb: Vector of 8 Booleans for use with Vec8q and Vec8qu
*
*****************************************************************************/
class Vec8qb : public Vec8b {
public:
// Default constructor:
Vec8qb () {
}
Vec8qb (Vec16b x) {
m16 = x;
}
// Constructor to build from all elements:
Vec8qb(bool x0, bool x1, bool x2, bool x3, bool x4, bool x5, bool x6, bool x7) :
Vec8b(x0, x1, x2, x3, x4, x5, x6, x7) {
}
// Constructor to convert from type __mmask8 used in intrinsics:
Vec8qb (__mmask8 x) {
m16 = (__mmask16)x;
}
// Constructor to convert from type __mmask16 used in intrinsics:
Vec8qb (__mmask16 x) {
m16 = x;
}
// Assignment operator to convert from type __mmask16 used in intrinsics:
Vec8qb & operator = (__mmask16 x) {
m16 = x;
return *this;
}
// Constructor to broadcast single value:
Vec8qb(bool b) : Vec8b(b) {}
// Assignment operator to broadcast scalar:
Vec8qb & operator = (bool b) {
m16 = Vec8b(b);
return *this;
}
private: // Prevent constructing from int, etc.
Vec8qb(int b);
Vec8qb & operator = (int x);
public:
// Constructor to make from two halves
Vec8qb (Vec4qb const & x0, Vec4qb const & x1) {
// = Vec8q(x0,x1) != 0; (not defined yet)
__m512i z = _mm512_inserti64x4(_mm512_castsi256_si512(x0), x1, 1);
m16 = _mm512_cmpneq_epi64_mask(z, _mm512_setzero_si512());
}
};
// Define operators for Vec8qb
// vector operator & : and
static inline Vec8qb operator & (Vec8qb a, Vec8qb b) {
return Vec16b(a) & Vec16b(b);
}
static inline Vec8qb operator && (Vec8qb a, Vec8qb b) {
return a & b;
}
// vector operator | : or
static inline Vec8qb operator | (Vec8qb a, Vec8qb b) {
return Vec16b(a) | Vec16b(b);
}
static inline Vec8qb operator || (Vec8qb a, Vec8qb b) {
return a | b;
}
// vector operator ^ : xor
static inline Vec8qb operator ^ (Vec8qb a, Vec8qb b) {
return Vec16b(a) ^ Vec16b(b);
}
// vector operator == : xnor
static inline Vec8qb operator == (Vec8qb const & a, Vec8qb const & b) {
return _mm512_kxnor(a, b);
}
// vector operator != : xor
static inline Vec8qb operator != (Vec8qb const & a, Vec8qb const & b) {
return Vec8qb(a ^ b);
}
// vector operator ~ : not
static inline Vec8qb operator ~ (Vec8qb a) {
return ~Vec16b(a);
}
// vector operator ! : not
static inline Vec8qb operator ! (Vec8qb a) {
return ~a;
}
// vector operator &= : and
static inline Vec8qb & operator &= (Vec8qb & a, Vec8qb b) {
a = a & b;
return a;
}
// vector operator |= : or
static inline Vec8qb & operator |= (Vec8qb & a, Vec8qb b) {
a = a | b;
return a;
}
// vector operator ^= : xor
static inline Vec8qb & operator ^= (Vec8qb & a, Vec8qb b) {
a = a ^ b;
return a;
}
// to_bits: convert to integer bitfield
static inline uint32_t to_bits(Vec8qb a) {
return (uint8_t)(__mmask16)a;
}
// vector function andnot
static inline Vec8qb andnot (Vec8qb a, Vec8qb b) {
return Vec8qb(andnot(Vec16b(a), Vec16b(b)));
}
/*****************************************************************************
*
* Vector of 512 1-bit unsigned integers (base class for Vec16i)
*
*****************************************************************************/
class Vec512b {
protected:
__m512i zmm; // Integer vector
public:
// Default constructor:
Vec512b() {
}
// Constructor to build from two Vec256b:
Vec512b(Vec256b const & a0, Vec256b const & a1) {
zmm = _mm512_inserti64x4(_mm512_castsi256_si512(a0), a1, 1);
}
// Constructor to convert from type __m512i used in intrinsics:
Vec512b(__m512i const & x) {
zmm = x;
}
// Assignment operator to convert from type __m512i used in intrinsics:
Vec512b & operator = (__m512i const & x) {
zmm = x;
return *this;
}
// Type cast operator to convert to __m512i used in intrinsics
operator __m512i() const {
return zmm;
}
// Member function to load from array (unaligned)
Vec512b & load(void const * p) {
zmm = _mm512_loadu_si512(p);
return *this;
}
// Member function to load from array, aligned by 64
// You may use load_a instead of load if you are certain that p points to an address
// divisible by 64, but there is hardly any speed advantage of load_a on modern processors
Vec512b & load_a(void const * p) {
zmm = _mm512_load_si512(p);
return *this;
}
// Member function to store into array (unaligned)
void store(void * p) const {
_mm512_storeu_si512(p, zmm);
}
// Member function to store into array, aligned by 64
// You may use store_a instead of store if you are certain that p points to an address
// divisible by 64, but there is hardly any speed advantage of store_a on modern processors
void store_a(void * p) const {
_mm512_store_si512(p, zmm);
}
// Member function to change a single bit, mainly for test purposes
// DEPRECATED
Vec512b const & set_bit(int index, int value) {
static uint64_t m[16] = {0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0};
int wi = (index >> 6) & 7; // qword index
int bi = index & 0x3F; // bit index within qword w
__m512i mask = Vec512b().load(m+8-wi); // 1 in qword number wi
mask = _mm512_sll_epi64(mask,_mm_cvtsi32_si128(bi)); // mask with bit number b set
if (value & 1) {
zmm = _mm512_or_si512(mask,zmm);
}
else {
zmm = _mm512_andnot_si512(mask,zmm);
}
return *this;
}
// Member function to get a single bit, mainly for test purposes
// DEPRECATED
int get_bit(int index) const {
union {
__m512i z;
uint8_t i[64];
} u;
u.z = zmm;
int wi = (index >> 3) & 0x3F; // byte index
int bi = index & 7; // bit index within byte w
return (u.i[wi] >> bi) & 1;
}
// Member functions to split into two Vec256b:
Vec256b get_low() const {
return _mm512_castsi512_si256(zmm);
}
Vec256b get_high() const {
return _mm512_extracti64x4_epi64(zmm,1);
}
static int size() {
return 512;
}
static int elementtype() {
return 1;
}
};
// Define operators for this class
// vector operator & : bitwise and
static inline Vec512b operator & (Vec512b const & a, Vec512b const & b) {
return _mm512_and_epi32(a, b);
}
static inline Vec512b operator && (Vec512b const & a, Vec512b const & b) {
return a & b;
}
// vector operator | : bitwise or
static inline Vec512b operator | (Vec512b const & a, Vec512b const & b) {
return _mm512_or_epi32(a, b);
}
static inline Vec512b operator || (Vec512b const & a, Vec512b const & b) {
return a | b;
}
// vector operator ^ : bitwise xor
static inline Vec512b operator ^ (Vec512b const & a, Vec512b const & b) {
return _mm512_xor_epi32(a, b);
}
// vector operator ~ : bitwise not
static inline Vec512b operator ~ (Vec512b const & a) {
return _mm512_xor_epi32(a, _mm512_set1_epi32(-1));
}
// vector operator &= : bitwise and
static inline Vec512b & operator &= (Vec512b & a, Vec512b const & b) {
a = a & b;
return a;
}
// vector operator |= : bitwise or
static inline Vec512b & operator |= (Vec512b & a, Vec512b const & b) {
a = a | b;
return a;
}
// vector operator ^= : bitwise xor
static inline Vec512b & operator ^= (Vec512b & a, Vec512b const & b) {
a = a ^ b;
return a;
}
// Define functions for this class
// function andnot: a & ~ b
static inline Vec512b andnot (Vec512b const & a, Vec512b const & b) {
return _mm512_andnot_epi32(b, a);
}
/*****************************************************************************
*
* Vector of 16 32-bit signed integers
*
*****************************************************************************/
class Vec16i: public Vec512b {
public:
// Default constructor:
Vec16i() {
}
// Constructor to broadcast the same value into all elements:
Vec16i(int i) {
zmm = _mm512_set1_epi32(i);
}
// Constructor to build from all elements:
Vec16i(int32_t i0, int32_t i1, int32_t i2, int32_t i3, int32_t i4, int32_t i5, int32_t i6, int32_t i7,
int32_t i8, int32_t i9, int32_t i10, int32_t i11, int32_t i12, int32_t i13, int32_t i14, int32_t i15) {
zmm = _mm512_setr_epi32(i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, i10, i11, i12, i13, i14, i15);
}
// Constructor to build from two Vec8i:
Vec16i(Vec8i const & a0, Vec8i const & a1) {
zmm = _mm512_inserti64x4(_mm512_castsi256_si512(a0), a1, 1);
}
// Constructor to convert from type __m512i used in intrinsics:
Vec16i(__m512i const & x) {
zmm = x;
}
// Assignment operator to convert from type __m512i used in intrinsics:
Vec16i & operator = (__m512i const & x) {
zmm = x;
return *this;
}
// Constructor to convert from type Vec512b used in emulation:
Vec16i(Vec512b const & x) {
zmm = x;
}
// Type cast operator to convert to __m512i used in intrinsics
operator __m512i() const {
return zmm;
}
// Member function to load from array (unaligned)
Vec16i & load(void const * p) {
zmm = _mm512_loadu_si512(p);
return *this;
}
// Member function to load from array, aligned by 64
Vec16i & load_a(void const * p) {
zmm = _mm512_load_si512(p);
return *this;
}
// Partial load. Load n elements and set the rest to 0
Vec16i & load_partial(int n, void const * p) {
zmm = _mm512_maskz_loadu_epi32(__mmask16((1u << n) - 1), p);
return *this;
}
// Partial store. Store n elements
void store_partial(int n, void * p) const {
_mm512_mask_storeu_epi32(p, __mmask16((1u << n) - 1), zmm);
}
// cut off vector to n elements. The last 16-n elements are set to zero
Vec16i & cutoff(int n) {
zmm = _mm512_maskz_mov_epi32(__mmask16((1u << n) - 1), zmm);
return *this;
}
// Member function to change a single element in vector
Vec16i const & insert(int index, int32_t value) {
zmm = _mm512_mask_set1_epi32(zmm, __mmask16(1u << index), value);
return *this;
}
// Member function extract a single element from vector
int32_t extract(int index) const {
#if INSTRSET >= 10
__m512i x = _mm512_maskz_compress_epi32(__mmask16(1u << index), zmm);
return _mm_cvtsi128_si32(_mm512_castsi512_si128(x));
#else
int32_t a[16];
store(a);
return a[index & 15];
#endif
}
// Extract a single element. Use store function if extracting more than one element.
// Operator [] can only read an element, not write.
int32_t operator [] (int index) const {
return extract(index);
}
// Member functions to split into two Vec8i:
Vec8i get_low() const {
return _mm512_castsi512_si256(zmm);
}
Vec8i get_high() const {
return _mm512_extracti64x4_epi64(zmm,1);
}
static int size () {
return 16;
}
static int elementtype() {
return 8;
}
};
// Define operators for Vec16i
// vector operator + : add element by element
static inline Vec16i operator + (Vec16i const & a, Vec16i const & b) {
return _mm512_add_epi32(a, b);
}
// vector operator += : add
static inline Vec16i & operator += (Vec16i & a, Vec16i const & b) {
a = a + b;
return a;
}
// postfix operator ++
static inline Vec16i operator ++ (Vec16i & a, int) {
Vec16i a0 = a;
a = a + 1;
return a0;
}
// prefix operator ++
static inline Vec16i & operator ++ (Vec16i & a) {
a = a + 1;
return a;
}
// vector operator - : subtract element by element
static inline Vec16i operator - (Vec16i const & a, Vec16i const & b) {
return _mm512_sub_epi32(a, b);
}
// vector operator - : unary minus
static inline Vec16i operator - (Vec16i const & a) {
return _mm512_sub_epi32(_mm512_setzero_epi32(), a);
}
// vector operator -= : subtract
static inline Vec16i & operator -= (Vec16i & a, Vec16i const & b) {
a = a - b;
return a;
}
// postfix operator --
static inline Vec16i operator -- (Vec16i & a, int) {
Vec16i a0 = a;
a = a - 1;
return a0;
}
// prefix operator --
static inline Vec16i & operator -- (Vec16i & a) {
a = a - 1;
return a;
}
// vector operator * : multiply element by element
static inline Vec16i operator * (Vec16i const & a, Vec16i const & b) {
return _mm512_mullo_epi32(a, b);
}
// vector operator *= : multiply
static inline Vec16i & operator *= (Vec16i & a, Vec16i const & b) {
a = a * b;
return a;
}
// vector operator / : divide all elements by same integer
// See bottom of file
// vector operator << : shift left
static inline Vec16i operator << (Vec16i const & a, int32_t b) {
return _mm512_sll_epi32(a, _mm_cvtsi32_si128(b));
}
// vector operator <<= : shift left
static inline Vec16i & operator <<= (Vec16i & a, int32_t b) {
a = a << b;
return a;
}
// vector operator >> : shift right arithmetic
static inline Vec16i operator >> (Vec16i const & a, int32_t b) {
return _mm512_sra_epi32(a, _mm_cvtsi32_si128(b));
}
// vector operator >>= : shift right arithmetic
static inline Vec16i & operator >>= (Vec16i & a, int32_t b) {
a = a >> b;
return a;
}
// vector operator == : returns true for elements for which a == b
static inline Vec16ib operator == (Vec16i const & a, Vec16i const & b) {
return _mm512_cmpeq_epi32_mask(a, b);
}
// vector operator != : returns true for elements for which a != b
static inline Vec16ib operator != (Vec16i const & a, Vec16i const & b) {
return _mm512_cmpneq_epi32_mask(a, b);
}
// vector operator > : returns true for elements for which a > b
static inline Vec16ib operator > (Vec16i const & a, Vec16i const & b) {
return _mm512_cmpgt_epi32_mask(a, b);
}
// vector operator < : returns true for elements for which a < b
static inline Vec16ib operator < (Vec16i const & a, Vec16i const & b) {
return b > a;
}
// vector operator >= : returns true for elements for which a >= b (signed)
static inline Vec16ib operator >= (Vec16i const & a, Vec16i const & b) {
return _mm512_cmpge_epi32_mask(a, b);
}
// vector operator <= : returns true for elements for which a <= b (signed)
static inline Vec16ib operator <= (Vec16i const & a, Vec16i const & b) {
return b >= a;
}
// vector operator & : bitwise and
static inline Vec16i operator & (Vec16i const & a, Vec16i const & b) {
return _mm512_and_epi32(a, b);
}
// vector operator &= : bitwise and
static inline Vec16i & operator &= (Vec16i & a, Vec16i const & b) {
a = a & b;
return a;
}
// vector operator | : bitwise or
static inline Vec16i operator | (Vec16i const & a, Vec16i const & b) {
return _mm512_or_epi32(a, b);
}
// vector operator |= : bitwise or
static inline Vec16i & operator |= (Vec16i & a, Vec16i const & b) {
a = a | b;
return a;
}