diff --git a/package.json b/package.json
index 4c3bf41f28c49..ad2dd6009b511 100644
--- a/package.json
+++ b/package.json
@@ -199,16 +199,16 @@
"random-seed": "0.3.0",
"react": "18.2.0",
"react-17": "npm:react@17.0.2",
- "react-builtin": "npm:react@18.3.0-canary-14898b6a9-20240318",
+ "react-builtin": "npm:react@18.3.0-canary-c3048aab4-20240326",
"react-dom": "18.2.0",
"react-dom-17": "npm:react-dom@17.0.2",
- "react-dom-builtin": "npm:react-dom@18.3.0-canary-14898b6a9-20240318",
- "react-dom-experimental-builtin": "npm:react-dom@0.0.0-experimental-14898b6a9-20240318",
- "react-experimental-builtin": "npm:react@0.0.0-experimental-14898b6a9-20240318",
- "react-server-dom-turbopack": "18.3.0-canary-14898b6a9-20240318",
- "react-server-dom-turbopack-experimental": "npm:react-server-dom-turbopack@0.0.0-experimental-14898b6a9-20240318",
- "react-server-dom-webpack": "18.3.0-canary-14898b6a9-20240318",
- "react-server-dom-webpack-experimental": "npm:react-server-dom-webpack@0.0.0-experimental-14898b6a9-20240318",
+ "react-dom-builtin": "npm:react-dom@18.3.0-canary-c3048aab4-20240326",
+ "react-dom-experimental-builtin": "npm:react-dom@0.0.0-experimental-c3048aab4-20240326",
+ "react-experimental-builtin": "npm:react@0.0.0-experimental-c3048aab4-20240326",
+ "react-server-dom-turbopack": "18.3.0-canary-c3048aab4-20240326",
+ "react-server-dom-turbopack-experimental": "npm:react-server-dom-turbopack@0.0.0-experimental-c3048aab4-20240326",
+ "react-server-dom-webpack": "18.3.0-canary-c3048aab4-20240326",
+ "react-server-dom-webpack-experimental": "npm:react-server-dom-webpack@0.0.0-experimental-c3048aab4-20240326",
"react-ssr-prepass": "1.0.8",
"react-virtualized": "9.22.3",
"relay-compiler": "13.0.2",
@@ -218,8 +218,8 @@
"resolve-from": "5.0.0",
"sass": "1.54.0",
"satori": "0.10.9",
- "scheduler-builtin": "npm:scheduler@0.24.0-canary-14898b6a9-20240318",
- "scheduler-experimental-builtin": "npm:scheduler@0.0.0-experimental-14898b6a9-20240318",
+ "scheduler-builtin": "npm:scheduler@0.24.0-canary-c3048aab4-20240326",
+ "scheduler-experimental-builtin": "npm:scheduler@0.0.0-experimental-c3048aab4-20240326",
"seedrandom": "3.0.5",
"selenium-webdriver": "4.0.0-beta.4",
"semver": "7.3.7",
diff --git a/packages/next/src/compiled/react-dom-experimental/cjs/react-dom-server-legacy.browser.development.js b/packages/next/src/compiled/react-dom-experimental/cjs/react-dom-server-legacy.browser.development.js
index bd07a7b8066b7..3ba92e6d38510 100644
--- a/packages/next/src/compiled/react-dom-experimental/cjs/react-dom-server-legacy.browser.development.js
+++ b/packages/next/src/compiled/react-dom-experimental/cjs/react-dom-server-legacy.browser.development.js
@@ -17,7 +17,7 @@ if (process.env.NODE_ENV !== "production") {
var React = require("next/dist/compiled/react-experimental");
var ReactDOM = require('react-dom');
-var ReactVersion = '18.3.0-experimental-14898b6a9-20240318';
+var ReactVersion = '18.3.0-experimental-c3048aab4-20240326';
var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
@@ -610,7 +610,13 @@ function checkHtmlStringCoercion(value) {
}
// -----------------------------------------------------------------------------
-var enableFloat = true; // Enables unstable_useMemoCache hook, intended as a compilation target for
+// Ready for next major.
+//
+// Alias __NEXT_MAJOR__ to true for easier skimming.
+// -----------------------------------------------------------------------------
+
+var __NEXT_MAJOR__ = true; // Removes legacy style context
+var enableBigIntSupport = __NEXT_MAJOR__;
// $FlowFixMe[method-unbinding]
var hasOwnProperty = Object.prototype.hasOwnProperty;
@@ -822,9 +828,9 @@ function validateProperties$2(type, props) {
}).join(', ');
if (invalidProps.length === 1) {
- error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type);
+ error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://react.dev/link/invalid-aria-props', unknownPropString, type);
} else if (invalidProps.length > 1) {
- error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://reactjs.org/link/invalid-aria-props', unknownPropString, type);
+ error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://react.dev/link/invalid-aria-props', unknownPropString, type);
}
}
}
@@ -857,7 +863,7 @@ function isCustomElement(tagName, props) {
// These are reserved SVG and MathML elements.
// We don't mind this list too much because we expect it to never grow.
// The alternative is to track the namespace in a few places which is convoluted.
- // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts
+ // https://html.spec.whatwg.org/multipage/custom-elements.html#custom-elements-core-concepts
case 'annotation-xml':
case 'color-profile':
case 'font-face':
@@ -873,9 +879,9 @@ function isCustomElement(tagName, props) {
}
}
-// When adding attributes to the HTML or SVG allowed attribute list, be sure to
// also add them to this module to ensure casing and incorrect name
// warnings.
+
var possibleStandardNames = {
// HTML
accept: 'accept',
@@ -1369,6 +1375,10 @@ var possibleStandardNames = {
zoomandpan: 'zoomAndPan'
};
+{
+ possibleStandardNames.inert = 'inert';
+}
+
var warnedProperties = {};
var EVENT_NAME_REGEX = /^on./;
var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/;
@@ -1388,22 +1398,20 @@ function validateProperty(tagName, name, value, eventRegistry) {
warnedProperties[name] = true;
return true;
- }
+ } // Actions are special because unlike events they can have other value types.
- {
- // Actions are special because unlike events they can have other value types.
- if (typeof value === 'function') {
- if (tagName === 'form' && name === 'action') {
- return true;
- }
- if (tagName === 'input' && name === 'formAction') {
- return true;
- }
+ if (typeof value === 'function') {
+ if (tagName === 'form' && name === 'action') {
+ return true;
+ }
- if (tagName === 'button' && name === 'formAction') {
- return true;
- }
+ if (tagName === 'input' && name === 'formAction') {
+ return true;
+ }
+
+ if (tagName === 'button' && name === 'formAction') {
+ return true;
}
} // We can't rely on the event system being injected on the server.
@@ -1566,6 +1574,16 @@ function validateProperty(tagName, name, value, eventRegistry) {
// Boolean properties can accept boolean values
return true;
}
+ // fallthrough
+
+ case 'inert':
+ {
+ {
+ // Boolean properties can accept boolean values
+ return true;
+ }
+ }
+ // fallthrough for new boolean props without the flag on
default:
{
@@ -1629,6 +1647,14 @@ function validateProperty(tagName, name, value, eventRegistry) {
break;
}
+ case 'inert':
+ {
+ {
+ break;
+ }
+ }
+ // fallthrough for new boolean props without the flag on
+
default:
{
return true;
@@ -1664,9 +1690,9 @@ function warnUnknownProperties(type, props, eventRegistry) {
}).join(', ');
if (unknownProps.length === 1) {
- error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type);
+ error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://react.dev/link/attribute-behavior ', unknownPropString, type);
} else if (unknownProps.length > 1) {
- error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://reactjs.org/link/attribute-behavior ', unknownPropString, type);
+ error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://react.dev/link/attribute-behavior ', unknownPropString, type);
}
}
}
@@ -1866,7 +1892,7 @@ function escapeHtml(string) {
function escapeTextForBrowser(text) {
- if (typeof text === 'boolean' || typeof text === 'number') {
+ if (typeof text === 'boolean' || typeof text === 'number' || typeof text === 'bigint') {
// this shortcircuit helps perf for types that we know will never have
// special characters, especially given that this function is used often
// for numeric dom ids.
@@ -1907,7 +1933,6 @@ function hyphenateStyleName(name) {
/* eslint-disable max-len */
var isJavaScriptProtocol = /^[\u0000-\u001F ]*j[\r\n\t]*a[\r\n\t]*v[\r\n\t]*a[\r\n\t]*s[\r\n\t]*c[\r\n\t]*r[\r\n\t]*i[\r\n\t]*p[\r\n\t]*t[\r\n\t]*\:/i;
-var didWarn = false;
function sanitizeURL(url) {
// We should never have symbols here because they get filtered out elsewhere.
@@ -1915,10 +1940,11 @@ function sanitizeURL(url) {
var stringifiedURL = '' + url;
{
- if (!didWarn && isJavaScriptProtocol.test(stringifiedURL)) {
- didWarn = true;
-
- error('A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(stringifiedURL));
+ if (isJavaScriptProtocol.test(stringifiedURL)) {
+ // Return a different javascript: url that doesn't cause any side-effects and just
+ // throws if ever visited.
+ // eslint-disable-next-line no-script-url
+ return "javascript:throw new Error('React has blocked a javascript: URL as a security precaution.')";
}
}
@@ -1949,19 +1975,17 @@ var NotPending = Object.freeze(sharedNotPendingObject) ;
var ReactDOMSharedInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
-var ReactDOMCurrentDispatcher = ReactDOMSharedInternals.Dispatcher;
-var ReactDOMServerDispatcher = {
+var ReactDOMCurrentDispatcher = ReactDOMSharedInternals.ReactDOMCurrentDispatcher;
+var previousDispatcher = ReactDOMCurrentDispatcher.current;
+ReactDOMCurrentDispatcher.current = {
prefetchDNS: prefetchDNS,
preconnect: preconnect,
preload: preload,
preloadModule: preloadModule,
- preinitStyle: preinitStyle,
preinitScript: preinitScript,
+ preinitStyle: preinitStyle,
preinitModuleScript: preinitModuleScript
-};
-function prepareHostDispatcher() {
- ReactDOMCurrentDispatcher.current = ReactDOMServerDispatcher;
-} // We make every property of the descriptor optional because it is not a contract that
+}; // We make every property of the descriptor optional because it is not a contract that
var ScriptStreamingFormat = 0;
var DataStreamingFormat = 1;
var NothingSent
@@ -2048,10 +2072,16 @@ var importMapScriptEnd = stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
+var didWarnForNewBooleanPropsWithEmptyValue;
+
+{
+ didWarnForNewBooleanPropsWithEmptyValue = {};
+} // Allows us to keep track of what we've already written so we can refer back to it.
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
+var didWarnForNewBooleanPropsWithEmptyValue;
+
+{
+ didWarnForNewBooleanPropsWithEmptyValue = {};
+} // Allows us to keep track of what we've already written so we can refer back to it.
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
+var didWarnForNewBooleanPropsWithEmptyValue;
+
+{
+ didWarnForNewBooleanPropsWithEmptyValue = {};
+} // Allows us to keep track of what we've already written so we can refer back to it.
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
+var didWarnForNewBooleanPropsWithEmptyValue;
+
+{
+ didWarnForNewBooleanPropsWithEmptyValue = {};
+} // Allows us to keep track of what we've already written so we can refer back to it.
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
+var didWarnForNewBooleanPropsWithEmptyValue;
+
+{
+ didWarnForNewBooleanPropsWithEmptyValue = {};
+} // Allows us to keep track of what we've already written so we can refer back to it.
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState$1(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we stor
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+var DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
var inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk(''); // Since we st
// It should also be noted that this maximum is a soft maximum. we have not reached the limit we will
// allow one more header to be captured which means in practice if the limit is approached it will be exceeded
-const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000; // Allows us to keep track of what we've already written so we can refer back to it.
+const DEFAULT_HEADERS_CAPACITY_IN_UTF16_CODE_UNITS = 2000;
// if passed externalRuntimeConfig and the enableFizzExternalRuntime feature flag
// is set, the server will send instructions via data attributes (instead of inline scripts)
+
function createRenderState(resumableState, nonce, externalRuntimeConfig, importMap, onHeaders, maxHeadersLength) {
const inlineScriptWithNonce = nonce === undefined ? startInlineScript : stringToPrecomputedChunk('