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p2pBandwidthLatencyTest.cu
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p2pBandwidthLatencyTest.cu
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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cstdio>
#include <vector>
#include <helper_cuda.h>
#include <helper_timer.h>
using namespace std;
const char *sSampleName = "P2P (Peer-to-Peer) GPU Bandwidth Latency Test";
typedef enum {
P2P_WRITE = 0,
P2P_READ = 1,
} P2PDataTransfer;
typedef enum {
CE = 0,
SM = 1,
} P2PEngine;
P2PEngine p2p_mechanism = CE; // By default use Copy Engine
// Macro for checking cuda errors following a cuda launch or api call
#define cudaCheckError() \
{ \
cudaError_t e = cudaGetLastError(); \
if (e != cudaSuccess) { \
printf("Cuda failure %s:%d: '%s'\n", __FILE__, __LINE__, \
cudaGetErrorString(e)); \
exit(EXIT_FAILURE); \
} \
}
__global__ void delay(volatile int *flag,
unsigned long long timeout_clocks = 10000000) {
// Wait until the application notifies us that it has completed queuing up the
// experiment, or timeout and exit, allowing the application to make progress
long long int start_clock, sample_clock;
start_clock = clock64();
while (!*flag) {
sample_clock = clock64();
if (sample_clock - start_clock > timeout_clocks) {
break;
}
}
}
// This kernel is for demonstration purposes only, not a performant kernel for
// p2p transfers.
__global__ void copyp2p(int4 *__restrict__ dest, int4 const *__restrict__ src,
size_t num_elems) {
size_t globalId = blockIdx.x * blockDim.x + threadIdx.x;
size_t gridSize = blockDim.x * gridDim.x;
#pragma unroll(5)
for (size_t i = globalId; i < num_elems; i += gridSize) {
dest[i] = src[i];
}
}
///////////////////////////////////////////////////////////////////////////
// Print help screen
///////////////////////////////////////////////////////////////////////////
void printHelp(void) {
printf("Usage: p2pBandwidthLatencyTest [OPTION]...\n");
printf("Tests bandwidth/latency of GPU pairs using P2P and without P2P\n");
printf("\n");
printf("Options:\n");
printf("--help\t\tDisplay this help menu\n");
printf(
"--p2p_read\tUse P2P reads for data transfers between GPU pairs and show "
"corresponding results.\n \t\tDefault used is P2P write operation.\n");
printf("--sm_copy\t\tUse SM intiated p2p transfers instead of Copy Engine\n");
}
void checkP2Paccess(int numGPUs) {
for (int i = 0; i < numGPUs; i++) {
cudaSetDevice(i);
cudaCheckError();
for (int j = 0; j < numGPUs; j++) {
int access;
if (i != j) {
cudaDeviceCanAccessPeer(&access, i, j);
cudaCheckError();
printf("Device=%d %s Access Peer Device=%d\n", i,
access ? "CAN" : "CANNOT", j);
}
}
}
printf(
"\n***NOTE: In case a device doesn't have P2P access to other one, it "
"falls back to normal memcopy procedure.\nSo you can see lesser "
"Bandwidth (GB/s) and unstable Latency (us) in those cases.\n\n");
}
void performP2PCopy(int *dest, int destDevice, int *src, int srcDevice,
int num_elems, int repeat, bool p2paccess,
cudaStream_t streamToRun) {
int blockSize = 0;
int numBlocks = 0;
cudaOccupancyMaxPotentialBlockSize(&numBlocks, &blockSize, copyp2p);
cudaCheckError();
if (p2p_mechanism == SM && p2paccess) {
for (int r = 0; r < repeat; r++) {
copyp2p<<<numBlocks, blockSize, 0, streamToRun>>>(
(int4 *)dest, (int4 *)src, num_elems / 4);
}
} else {
for (int r = 0; r < repeat; r++) {
cudaMemcpyPeerAsync(dest, destDevice, src, srcDevice,
sizeof(int) * num_elems, streamToRun);
}
}
}
void outputBandwidthMatrix(int numGPUs, bool p2p, P2PDataTransfer p2p_method) {
int numElems = 10000000;
int repeat = 5;
volatile int *flag = NULL;
vector<int *> buffers(numGPUs);
vector<int *> buffersD2D(numGPUs); // buffer for D2D, that is, intra-GPU copy
vector<cudaEvent_t> start(numGPUs);
vector<cudaEvent_t> stop(numGPUs);
vector<cudaStream_t> stream(numGPUs);
cudaHostAlloc((void **)&flag, sizeof(*flag), cudaHostAllocPortable);
cudaCheckError();
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaStreamCreateWithFlags(&stream[d], cudaStreamNonBlocking);
cudaMalloc(&buffers[d], numElems * sizeof(int));
cudaCheckError();
cudaMalloc(&buffersD2D[d], numElems * sizeof(int));
cudaCheckError();
cudaEventCreate(&start[d]);
cudaCheckError();
cudaEventCreate(&stop[d]);
cudaCheckError();
}
vector<double> bandwidthMatrix(numGPUs * numGPUs);
for (int i = 0; i < numGPUs; i++) {
cudaSetDevice(i);
for (int j = 0; j < numGPUs; j++) {
int access = 0;
if (p2p) {
cudaDeviceCanAccessPeer(&access, i, j);
if (access) {
cudaDeviceEnablePeerAccess(j, 0);
cudaCheckError();
cudaSetDevice(j);
cudaCheckError();
cudaDeviceEnablePeerAccess(i, 0);
cudaCheckError();
cudaSetDevice(i);
cudaCheckError();
}
}
cudaStreamSynchronize(stream[i]);
cudaCheckError();
// Block the stream until all the work is queued up
// DANGER! - cudaMemcpy*Async may infinitely block waiting for
// room to push the operation, so keep the number of repeatitions
// relatively low. Higher repeatitions will cause the delay kernel
// to timeout and lead to unstable results.
*flag = 0;
delay<<<1, 1, 0, stream[i]>>>(flag);
cudaCheckError();
cudaEventRecord(start[i], stream[i]);
cudaCheckError();
if (i == j) {
// Perform intra-GPU, D2D copies
performP2PCopy(buffers[i], i, buffersD2D[i], i, numElems, repeat,
access, stream[i]);
} else {
if (p2p_method == P2P_WRITE) {
performP2PCopy(buffers[j], j, buffers[i], i, numElems, repeat, access,
stream[i]);
} else {
performP2PCopy(buffers[i], i, buffers[j], j, numElems, repeat, access,
stream[i]);
}
}
cudaEventRecord(stop[i], stream[i]);
cudaCheckError();
// Release the queued events
*flag = 1;
cudaStreamSynchronize(stream[i]);
cudaCheckError();
float time_ms;
cudaEventElapsedTime(&time_ms, start[i], stop[i]);
double time_s = time_ms / 1e3;
double gb = numElems * sizeof(int) * repeat / (double)1e9;
if (i == j) {
gb *= 2; // must count both the read and the write here
}
bandwidthMatrix[i * numGPUs + j] = gb / time_s;
if (p2p && access) {
cudaDeviceDisablePeerAccess(j);
cudaSetDevice(j);
cudaDeviceDisablePeerAccess(i);
cudaSetDevice(i);
cudaCheckError();
}
}
}
printf(" D\\D");
for (int j = 0; j < numGPUs; j++) {
printf("%6d ", j);
}
printf("\n");
for (int i = 0; i < numGPUs; i++) {
printf("%6d ", i);
for (int j = 0; j < numGPUs; j++) {
printf("%6.02f ", bandwidthMatrix[i * numGPUs + j]);
}
printf("\n");
}
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaFree(buffers[d]);
cudaFree(buffersD2D[d]);
cudaCheckError();
cudaEventDestroy(start[d]);
cudaCheckError();
cudaEventDestroy(stop[d]);
cudaCheckError();
cudaStreamDestroy(stream[d]);
cudaCheckError();
}
cudaFreeHost((void *)flag);
cudaCheckError();
}
void outputBidirectionalBandwidthMatrix(int numGPUs, bool p2p) {
int numElems = 10000000;
int repeat = 5;
volatile int *flag = NULL;
vector<int *> buffers(numGPUs);
vector<int *> buffersD2D(numGPUs);
vector<cudaEvent_t> start(numGPUs);
vector<cudaEvent_t> stop(numGPUs);
vector<cudaStream_t> stream0(numGPUs);
vector<cudaStream_t> stream1(numGPUs);
cudaHostAlloc((void **)&flag, sizeof(*flag), cudaHostAllocPortable);
cudaCheckError();
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaMalloc(&buffers[d], numElems * sizeof(int));
cudaMalloc(&buffersD2D[d], numElems * sizeof(int));
cudaCheckError();
cudaEventCreate(&start[d]);
cudaCheckError();
cudaEventCreate(&stop[d]);
cudaCheckError();
cudaStreamCreateWithFlags(&stream0[d], cudaStreamNonBlocking);
cudaCheckError();
cudaStreamCreateWithFlags(&stream1[d], cudaStreamNonBlocking);
cudaCheckError();
}
vector<double> bandwidthMatrix(numGPUs * numGPUs);
for (int i = 0; i < numGPUs; i++) {
cudaSetDevice(i);
for (int j = 0; j < numGPUs; j++) {
int access = 0;
if (p2p) {
cudaDeviceCanAccessPeer(&access, i, j);
if (access) {
cudaSetDevice(i);
cudaDeviceEnablePeerAccess(j, 0);
cudaCheckError();
cudaSetDevice(j);
cudaDeviceEnablePeerAccess(i, 0);
cudaCheckError();
}
}
cudaSetDevice(i);
cudaStreamSynchronize(stream0[i]);
cudaStreamSynchronize(stream1[j]);
cudaCheckError();
// Block the stream until all the work is queued up
// DANGER! - cudaMemcpy*Async may infinitely block waiting for
// room to push the operation, so keep the number of repeatitions
// relatively low. Higher repeatitions will cause the delay kernel
// to timeout and lead to unstable results.
*flag = 0;
cudaSetDevice(i);
// No need to block stream1 since it'll be blocked on stream0's event
delay<<<1, 1, 0, stream0[i]>>>(flag);
cudaCheckError();
// Force stream1 not to start until stream0 does, in order to ensure
// the events on stream0 fully encompass the time needed for all
// operations
cudaEventRecord(start[i], stream0[i]);
cudaStreamWaitEvent(stream1[j], start[i], 0);
if (i == j) {
// For intra-GPU perform 2 memcopies buffersD2D <-> buffers
performP2PCopy(buffers[i], i, buffersD2D[i], i, numElems, repeat,
access, stream0[i]);
performP2PCopy(buffersD2D[i], i, buffers[i], i, numElems, repeat,
access, stream1[i]);
} else {
if (access && p2p_mechanism == SM) {
cudaSetDevice(j);
}
performP2PCopy(buffers[i], i, buffers[j], j, numElems, repeat, access,
stream1[j]);
if (access && p2p_mechanism == SM) {
cudaSetDevice(i);
}
performP2PCopy(buffers[j], j, buffers[i], i, numElems, repeat, access,
stream0[i]);
}
// Notify stream0 that stream1 is complete and record the time of
// the total transaction
cudaEventRecord(stop[j], stream1[j]);
cudaStreamWaitEvent(stream0[i], stop[j], 0);
cudaEventRecord(stop[i], stream0[i]);
// Release the queued operations
*flag = 1;
cudaStreamSynchronize(stream0[i]);
cudaStreamSynchronize(stream1[j]);
cudaCheckError();
float time_ms;
cudaEventElapsedTime(&time_ms, start[i], stop[i]);
double time_s = time_ms / 1e3;
double gb = 2.0 * numElems * sizeof(int) * repeat / (double)1e9;
if (i == j) {
gb *= 2; // must count both the read and the write here
}
bandwidthMatrix[i * numGPUs + j] = gb / time_s;
if (p2p && access) {
cudaSetDevice(i);
cudaDeviceDisablePeerAccess(j);
cudaSetDevice(j);
cudaDeviceDisablePeerAccess(i);
}
}
}
printf(" D\\D");
for (int j = 0; j < numGPUs; j++) {
printf("%6d ", j);
}
printf("\n");
for (int i = 0; i < numGPUs; i++) {
printf("%6d ", i);
for (int j = 0; j < numGPUs; j++) {
printf("%6.02f ", bandwidthMatrix[i * numGPUs + j]);
}
printf("\n");
}
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaFree(buffers[d]);
cudaFree(buffersD2D[d]);
cudaCheckError();
cudaEventDestroy(start[d]);
cudaCheckError();
cudaEventDestroy(stop[d]);
cudaCheckError();
cudaStreamDestroy(stream0[d]);
cudaCheckError();
cudaStreamDestroy(stream1[d]);
cudaCheckError();
}
cudaFreeHost((void *)flag);
cudaCheckError();
}
void outputLatencyMatrix(int numGPUs, bool p2p, P2PDataTransfer p2p_method) {
int repeat = 100;
int numElems = 4; // perform 1-int4 transfer.
volatile int *flag = NULL;
StopWatchInterface *stopWatch = NULL;
vector<int *> buffers(numGPUs);
vector<int *> buffersD2D(numGPUs); // buffer for D2D, that is, intra-GPU copy
vector<cudaStream_t> stream(numGPUs);
vector<cudaEvent_t> start(numGPUs);
vector<cudaEvent_t> stop(numGPUs);
cudaHostAlloc((void **)&flag, sizeof(*flag), cudaHostAllocPortable);
cudaCheckError();
if (!sdkCreateTimer(&stopWatch)) {
printf("Failed to create stop watch\n");
exit(EXIT_FAILURE);
}
sdkStartTimer(&stopWatch);
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaStreamCreateWithFlags(&stream[d], cudaStreamNonBlocking);
cudaMalloc(&buffers[d], sizeof(int) * numElems);
cudaMalloc(&buffersD2D[d], sizeof(int) * numElems);
cudaCheckError();
cudaEventCreate(&start[d]);
cudaCheckError();
cudaEventCreate(&stop[d]);
cudaCheckError();
}
vector<double> gpuLatencyMatrix(numGPUs * numGPUs);
vector<double> cpuLatencyMatrix(numGPUs * numGPUs);
for (int i = 0; i < numGPUs; i++) {
cudaSetDevice(i);
for (int j = 0; j < numGPUs; j++) {
int access = 0;
if (p2p) {
cudaDeviceCanAccessPeer(&access, i, j);
if (access) {
cudaDeviceEnablePeerAccess(j, 0);
cudaCheckError();
cudaSetDevice(j);
cudaDeviceEnablePeerAccess(i, 0);
cudaSetDevice(i);
cudaCheckError();
}
}
cudaStreamSynchronize(stream[i]);
cudaCheckError();
// Block the stream until all the work is queued up
// DANGER! - cudaMemcpy*Async may infinitely block waiting for
// room to push the operation, so keep the number of repeatitions
// relatively low. Higher repeatitions will cause the delay kernel
// to timeout and lead to unstable results.
*flag = 0;
delay<<<1, 1, 0, stream[i]>>>(flag);
cudaCheckError();
cudaEventRecord(start[i], stream[i]);
sdkResetTimer(&stopWatch);
if (i == j) {
// Perform intra-GPU, D2D copies
performP2PCopy(buffers[i], i, buffersD2D[i], i, numElems, repeat,
access, stream[i]);
} else {
if (p2p_method == P2P_WRITE) {
performP2PCopy(buffers[j], j, buffers[i], i, numElems, repeat, access,
stream[i]);
} else {
performP2PCopy(buffers[i], i, buffers[j], j, numElems, repeat, access,
stream[i]);
}
}
float cpu_time_ms = sdkGetTimerValue(&stopWatch);
cudaEventRecord(stop[i], stream[i]);
// Now that the work has been queued up, release the stream
*flag = 1;
cudaStreamSynchronize(stream[i]);
cudaCheckError();
float gpu_time_ms;
cudaEventElapsedTime(&gpu_time_ms, start[i], stop[i]);
gpuLatencyMatrix[i * numGPUs + j] = gpu_time_ms * 1e3 / repeat;
cpuLatencyMatrix[i * numGPUs + j] = cpu_time_ms * 1e3 / repeat;
if (p2p && access) {
cudaDeviceDisablePeerAccess(j);
cudaSetDevice(j);
cudaDeviceDisablePeerAccess(i);
cudaSetDevice(i);
cudaCheckError();
}
}
}
printf(" GPU");
for (int j = 0; j < numGPUs; j++) {
printf("%6d ", j);
}
printf("\n");
for (int i = 0; i < numGPUs; i++) {
printf("%6d ", i);
for (int j = 0; j < numGPUs; j++) {
printf("%6.02f ", gpuLatencyMatrix[i * numGPUs + j]);
}
printf("\n");
}
printf("\n CPU");
for (int j = 0; j < numGPUs; j++) {
printf("%6d ", j);
}
printf("\n");
for (int i = 0; i < numGPUs; i++) {
printf("%6d ", i);
for (int j = 0; j < numGPUs; j++) {
printf("%6.02f ", cpuLatencyMatrix[i * numGPUs + j]);
}
printf("\n");
}
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaFree(buffers[d]);
cudaFree(buffersD2D[d]);
cudaCheckError();
cudaEventDestroy(start[d]);
cudaCheckError();
cudaEventDestroy(stop[d]);
cudaCheckError();
cudaStreamDestroy(stream[d]);
cudaCheckError();
}
sdkDeleteTimer(&stopWatch);
cudaFreeHost((void *)flag);
cudaCheckError();
}
int main(int argc, char **argv) {
int numGPUs;
P2PDataTransfer p2p_method = P2P_WRITE;
cudaGetDeviceCount(&numGPUs);
cudaCheckError();
// process command line args
if (checkCmdLineFlag(argc, (const char **)argv, "help")) {
printHelp();
return 0;
}
if (checkCmdLineFlag(argc, (const char **)argv, "p2p_read")) {
p2p_method = P2P_READ;
}
if (checkCmdLineFlag(argc, (const char **)argv, "sm_copy")) {
p2p_mechanism = SM;
}
printf("[%s]\n", sSampleName);
// output devices
for (int i = 0; i < numGPUs; i++) {
cudaDeviceProp prop;
cudaGetDeviceProperties(&prop, i);
cudaCheckError();
printf("Device: %d, %s, pciBusID: %x, pciDeviceID: %x, pciDomainID:%x\n", i,
prop.name, prop.pciBusID, prop.pciDeviceID, prop.pciDomainID);
}
checkP2Paccess(numGPUs);
// Check peer-to-peer connectivity
printf("P2P Connectivity Matrix\n");
printf(" D\\D");
for (int j = 0; j < numGPUs; j++) {
printf("%6d", j);
}
printf("\n");
for (int i = 0; i < numGPUs; i++) {
printf("%6d\t", i);
for (int j = 0; j < numGPUs; j++) {
if (i != j) {
int access;
cudaDeviceCanAccessPeer(&access, i, j);
cudaCheckError();
printf("%6d", (access) ? 1 : 0);
} else {
printf("%6d", 1);
}
}
printf("\n");
}
printf("Unidirectional P2P=Disabled Bandwidth Matrix (GB/s)\n");
outputBandwidthMatrix(numGPUs, false, P2P_WRITE);
printf("Unidirectional P2P=Enabled Bandwidth (P2P Writes) Matrix (GB/s)\n");
outputBandwidthMatrix(numGPUs, true, P2P_WRITE);
if (p2p_method == P2P_READ) {
printf("Unidirectional P2P=Enabled Bandwidth (P2P Reads) Matrix (GB/s)\n");
outputBandwidthMatrix(numGPUs, true, p2p_method);
}
printf("Bidirectional P2P=Disabled Bandwidth Matrix (GB/s)\n");
outputBidirectionalBandwidthMatrix(numGPUs, false);
printf("Bidirectional P2P=Enabled Bandwidth Matrix (GB/s)\n");
outputBidirectionalBandwidthMatrix(numGPUs, true);
printf("P2P=Disabled Latency Matrix (us)\n");
outputLatencyMatrix(numGPUs, false, P2P_WRITE);
printf("P2P=Enabled Latency (P2P Writes) Matrix (us)\n");
outputLatencyMatrix(numGPUs, true, P2P_WRITE);
if (p2p_method == P2P_READ) {
printf("P2P=Enabled Latency (P2P Reads) Matrix (us)\n");
outputLatencyMatrix(numGPUs, true, p2p_method);
}
printf(
"\nNOTE: The CUDA Samples are not meant for performance measurements. "
"Results may vary when GPU Boost is enabled.\n");
exit(EXIT_SUCCESS);
}