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The code should throw a NotAllowedError in the console. We would expect that clicking the Play button to resume playback, the cue point would still be respected, but it's skipped. If you remove the play() on DOMContentLoaded and try clicking play without triggering the NotAllowedError, the cue point is respected.
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@rkrishnan8594 Can you let me know if this is a priority fix for you all? Wondering if we need to code our own workaround as it is likely to affect a substantial portion of our users. Thanks!
Thanks for reporting this issue @gintermaggio-am (and for putting together a Codepen). I'm able to reproduce, but because it's confined to a narrow use case, we likely won't be prioritizing this soon. My recommendation for now would be to avoid attempting to autoplay a non-muted player - browsers almost always prevent this by throwing an error and often it will lead to unexpected behavior.
Expected Behavior
Actual Behavior
Steps to Reproduce
The text was updated successfully, but these errors were encountered: