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basic.html
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basic.html
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<%- include('header.html'); -%>
<script type="text/javascript" src="/js/light-reactive-screen.js"></script>
<script type="text/javascript" src="/js/sky.js"></script>
<div id="loader" class="loading">
<div class="spinner">
<div class="mask">
<div class="maskedCircle"></div>
</div>
</div>
</div>
<canvas id="dominent-color"></canvas>
<div id="play" class="play-button"></div>
<script type="text/javascript">
var renderer,
scene,
camera,
controls,
light,
sky;
var vimeoPlayer;
var cubemap = new THREE.CubeTextureLoader();
function init() {
scene = new THREE.Scene();
// Setup camera
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, .01, 1000);
camera.position.set(0, 1, 10);
sky = new THREE.Sky();
sky.scale.setScalar( 450000 );
scene.add( sky );
// Setup light
light = new THREE.PointLight(0x000000, 1.0, 100);
light.position.set(0, 2, 0);
scene.add(light);
// Setup renderer
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.toneMapping = THREE.LinearToneMapping;
document.getElementById('container').appendChild(renderer.domElement);
// Setup controls
controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.target.set(0, 1, -1.0);
controls.update();
// Load the ground enviorment map
envMap = cubemap.setPath('/images/env_cubemap/').load([
'face-b.jpg',
'face-d.jpg',
'face-l.jpg',
'face-f.jpg',
'face-r.jpg',
'face-t.jpg'
]);
// Load the ground model
var loader = new THREE.GLTFLoader();
loader.load('/models/terrain.gltf', function (model) {
model.scene.children[2].scale.set(10, 10, 10);
model.scene.children[2].position.y = -1;
model.scene.children[2].material.metalness = 1.0;
model.scene.children[2].material.envMap = envMap;
model.scene.children[2].material.envMapIntensity = 5.0;
scene.add(model.scene);
})
// Create a new Vimeo Player and set the video
vimeoPlayer = new Vimeo.Player(296928206, { autoplay: false });
vimeoPlayer.load();
// videoLoad is fired when ready to apply the video texture to a mesh
vimeoPlayer.on('videoLoad', function (videoTexture) {
showPlayButton();
var screenScaler = 10;
var height = screenScaler * (vimeoPlayer.getHeight() / vimeoPlayer.getWidth())
var geometry = new THREE.PlaneGeometry(screenScaler, height, 1);
var material = new THREE.MeshBasicMaterial({ map: videoTexture, side: THREE.DoubleSide });
var plane = new THREE.Mesh(geometry, material);
plane.position.set(-2, height / 2 - 0.5, 0);
scene.add(plane);
});
setupEvents();
animate();
}
function animate() {
renderer.setAnimationLoop(render);
}
function render() {
if (vimeoPlayer.texture) {
light.color = getFloorColor(vimeoPlayer.texture.image)
}
renderer.render(scene, camera);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function showPlayButton() {
document.getElementById('loader').style.display = 'none';
document.getElementById('play').style.display = 'block';
}
function setupEvents() {
document.getElementById('play').addEventListener('click', playVideo, false);
window.addEventListener('resize', onWindowResize, false);
}
function playVideo() {
vimeoPlayer.play();
document.getElementById('play').style.display = 'none';
}
init();
</script>
<%- include('footer.html'); -%>