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I have read the preliminary instructions, and I am certain that my problem has not already been addressed.
What problem did you encounter?
No matter which renderer I use, Studio crashes few seconds after I click [🟥 Stop]. Only after that. If I don't run no simulations, I don't get crashes. v1.7.5 did not have this issue.
dmesg had no new lines. With strace I figured out that wineserver receives 3 SIGPIPEs at the moment it crashes (in the picture below).
The PID 23 is, from what I read, a kernel process, and I tried to disable the thing that kills processes which consume too much memory by:
echo "2" > /proc/sys/vm/overcommit_memory
But with that, Roblox crashes when entering the place with smth like "out of memory" message in the terminal.
I don't see this to be of any help so what I can do, is install a linux on VM with a normal kernel and then with linux-hardened to see whether that is the issue. i will do that later
edit;note: i have 16g RAM, and I never exceed even the half of it, it's not issue with my low memory
Acknowledgement of preliminary instructions
What problem did you encounter?
No matter which renderer I use, Studio crashes few seconds after I click [🟥 Stop]. Only after that. If I don't run no simulations, I don't get crashes. v1.7.5 did not have this issue.
The log ends with:
Studio-2024-10-05T16:55:38Z.log
2024-10-05.16-55-37.mp4
System information
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