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d20srd reference implementation codified in solidity

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rarity

Rarity is achieved via an active economy, summoners must level, gain feats, learn spells, to be able to craft gear. This allows for market driven rarity while allowing an ever growing economy. Feats, spells, and summoner gear is ommitted as part of further expansions.

addresses

Name Address
rarity 0xce761D788DF608BD21bdd59d6f4B54b2e27F25Bb
attributes 0xB5F5AF1087A8DA62A23b08C00C6ec9af21F397a1
gold 0x2069B76Afe6b734Fb65D1d099E7ec64ee9CC76B2
skills 0x51C0B29A1d84611373BA301706c6B4b72283C80F
Craft (I) 0x2A0F1cB17680161cF255348dDFDeE94ea8Ca196A

codex

Name Address
skills 0x67ae39a2Ee91D7258a86CD901B17527e19E493B3
class skills 0xf677eD67B7717f3a743BE8D9b6662B11b095DB43
feats-1 0x822F888f5DB8e1316717Eb904E550ebB1196EdbE
Items (Goods) 0x0C5C1CC0A7AE65FE372fbb08FF16578De4b980f3

third party

Name Address
names 0x4c40ce3fb33a6781c903bc830804de4195cc966f
forest 0xb37d3d79ea86B0334d9322c695339D577A3D57be

UI's

rarity.game

rarity-adventures

rarity-visualizer

raritymanifested

rarity-game

rarityextended

links

guilds banks

provably rare spell ingredients

day care for summoners

social

wiki

discord

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