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ChangeLog.hg
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2010-09-12 rsl <rsl@members.fsf.org>
* NEWS, configure.ac:
Release 2.1.1
[c961abf6f16e] [tip] <2.1.0>
2010-09-04 rsl <rsl@members.fsf.org>
* NEWS, configure.ac:
Release 2.1.1-rc1
[f3ec7831c328] <2.1.0>
* Makefile.am:
Improved ChangeLog.hg creation
[93ef8d15d85c] <2.1.0>
* src/Bomb.cpp, src/Bomb.h, src/Bomber.cpp, src/Bomber.h,
src/Bomber_Corpse.cpp, src/Bomber_Corpse.h, src/Chat.cpp,
src/Chat.h, src/ClanBomber.cpp, src/ClanBomber.h, src/Client.cpp,
src/Client.h, src/ClientSetup.cpp, src/ClientSetup.h,
src/Console.cpp, src/Controller.cpp, src/Controller.h,
src/Controller_AI.cpp, src/Controller_AI.h,
src/Controller_AI_mass.cpp, src/Controller_AI_mass.h,
src/Controller_Joystick.cpp, src/Controller_Joystick.h,
src/Controller_Keyboard.cpp, src/Controller_Keyboard.h,
src/Controller_RCMouse.cpp, src/Controller_RCMouse.h,
src/Corpse_Part.cpp, src/Corpse_Part.h, src/Credits.cpp,
src/Credits.h, src/Disease.cpp, src/Disease.h, src/Disease_Fast.cpp,
src/Disease_Fast.h, src/Disease_Frozen.cpp, src/Disease_Frozen.h,
src/Disease_PutBomb.cpp, src/Disease_PutBomb.h,
src/Disease_Stoned.cpp, src/Disease_Stoned.h, src/Event.cpp,
src/Event.h, src/Explosion.cpp, src/Explosion.h, src/Extra.cpp,
src/Extra.h, src/Extra_Bomb.cpp, src/Extra_Bomb.h,
src/Extra_Glove.cpp, src/Extra_Glove.h, src/Extra_Joint.cpp,
src/Extra_Joint.h, src/Extra_Kick.cpp, src/Extra_Kick.h,
src/Extra_Koks.cpp, src/Extra_Koks.h, src/Extra_Power.cpp,
src/Extra_Power.h, src/Extra_Skateboard.cpp, src/Extra_Skateboard.h,
src/Extra_Viagra.cpp, src/Extra_Viagra.h, src/GameConfig.cpp,
src/GameConfig.h, src/GameObject.cpp, src/GameObject.h,
src/GameStatus.cpp, src/GameStatus.h, src/GameStatus_Team.cpp,
src/GameStatus_Team.h, src/Map.cpp, src/Map.h, src/MapEditor.cpp,
src/MapEditor.h, src/MapEntry.cpp, src/MapEntry.h,
src/MapSelector.cpp, src/MapSelector.h, src/MapTile.cpp,
src/MapTile.h, src/MapTile_Arrow.cpp, src/MapTile_Arrow.h,
src/MapTile_Box.cpp, src/MapTile_Box.h, src/MapTile_Ground.cpp,
src/MapTile_Ground.h, src/MapTile_Ice.cpp, src/MapTile_Ice.h,
src/MapTile_None.cpp, src/MapTile_None.h, src/MapTile_Trap.cpp,
src/MapTile_Trap.h, src/MapTile_Wall.cpp, src/MapTile_Wall.h,
src/Menu.cpp, src/Menu.h, src/Mutex.cpp, src/Mutex.h,
src/Observer.cpp, src/Observer.h, src/PlayerSetup.cpp,
src/PlayerSetup.h, src/Resources.cpp, src/Resources.h,
src/Server.cpp, src/Server.h, src/ServerSetup.cpp,
src/ServerSetup.h, src/Thread.cpp, src/Thread.h, src/Timer.cpp,
src/Timer.h, src/Utils.cpp, src/Utils.h, src/UtilsAccess.cpp,
src/UtilsAccess.h, src/UtilsCL_Vector.h, src/UtilsGetHome.cpp,
src/UtilsGetHome.h, src/UtilsSleep.cpp, src/UtilsSleep.h,
src/UtilsThreads.cpp, src/UtilsThreads.h, src/UtilsThreadsPOSIX.cpp,
src/UtilsThreadsPOSIX.h, src/cbe/AudioBuffer.h,
src/cbe/AudioSimple.h, src/cbe/Factories.hpp, src/cbe/Font.h,
src/cbe/FontSDL.cpp, src/cbe/FontSDL.h, src/cbe/PluginManager.cpp,
src/cbe/PluginManager.h, src/cbe/SDL/AudioBufferSDL.cpp,
src/cbe/SDL/AudioBufferSDL.h, src/cbe/SDL/AudioSimpleSDL.cpp,
src/cbe/SDL/AudioSimpleSDL.h, src/cbe/SDL/FactoriesSDL.hpp,
src/cbe/Surface.h, src/cbe/SurfaceSDL.cpp, src/cbe/SurfaceSDL.h:
Added 2010 year to Copyright notices
[8dd07f98977a] <2.1.0>
2010-08-26 rsl <rsl@members.fsf.org>
* NEWS, po/POTFILES.in, src/GameStatus_Team.cpp, src/Utils.h,
src/pics/ps_teamlamps.png:
Fixed missing team status screen
Reported by Manjukiran S
[8c74169dad9a] <2.1.0>
2010-08-11 rsl <rsl@members.fsf.org>
* NEWS:
Added info to the NEWS file for versions 2.1.0 and 2.1.1-pre
[874c0dcae3e8] <2.1.0>
* configure.ac, m4/ax_boost_system.m4, src/Makefile.am:
Fixes for autotools build system
Make possible cc to Windows when using autotools
Remove configure.ac code that may cause errors
Updated version to 2.1.1-pre
[468b5b1ec721] <2.1.0>
* README:
Remove the line in the README that says that CB is in beta
[cc3e4356781c] <2.1.0>
* po/LINGUAS, po/ja.po:
Remove Japanese l10n
It was just for font testing purpouses and not correctly done
[e69c67ca1dc6] <2.1.0>
* src/Controller_AI_mass.cpp:
Fixed bugs in mass AI that made it behave badly and also resulted in
a crash in Windows
Reported by Manju
[2fbdf623226d] <2.1.0>
2009-10-09 rsl <rsl@members.fsf.org>
* .hgtags:
Added tag 2.1.0 for changeset 82a5c5897b1e
[492d839839b0] <2.1.0>
2009-09-28 rsl <rsl@members.fsf.org>
* src/Timer.cpp, src/Timer.h:
Changed variable from int to long to fix error
On platforms where int and long aren't equal sized data was only
discarded on the int
[da443ccab28b] <2.1.0>
2009-06-17 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp:
Fixed sides not being cleared each frame
[82a5c5897b1e] [2.1.0] <2.1.0>
* CMakeLists.txt:
CMake build now works
[679bb27ea337] <2.1.0>
2009-06-11 rsl <rsl@members.fsf.org>
* TODO, src/ClanBomber.cpp, src/Map.cpp:
Fixes double freed in ClanBomber.cpp
[0f94512a690f]
* src/ClanBomber.cpp:
Fix usage of SDL-mixer directly instead of cbe
[3124b143c9d6]
* ROADMAP, src/Controller.cpp, src/Controller_AI_mass.cpp,
src/Controller_AI_mass.h, src/Makefile.am, src/UtilsCL_Vector.h:
mass AI is now working
[25d52891ebf6]
* 0install/AppRunPulse:
Added and optional AppRun for users using PulseAudio
[d352e6b0f392]
2009-06-06 rsl <rsl@members.fsf.org>
* ROADMAP, TODO:
ROADMAP updated (X Controllers)
[9ac1f7fafa4d]
* src/Controller.cpp, src/Controller_Joystick.cpp,
src/Controller_Joystick.h, src/Controller_RCMouse.cpp,
src/Controller_RCMouse.h:
RCMouse is fuctional
[e29e738e358f]
* src/ClanBomber.cpp, src/Controller_Joystick.cpp,
src/Controller_Joystick.h, src/GameConfig.cpp, src/PlayerSetup.cpp:
Game now supports joysticks and pads
[47e545be4320]
* README:
ClanBomber is now in beta
[55f22f252eda]
* src/ClanBomber.cpp:
There is now a --fullscreen flag to run the game in fullscreen mode
[418e8ea422ed]
* ROADMAP, TODO:
Added ROADMAP file and updated TODO .
[1498ff3ee4e4]
* src/Console.cpp:
More functions are exported.
[bc566575dba6]
2009-06-02 rsl <rsl@members.fsf.org>
* 0install/ClanBomber.xml:
Added new dev snapshot.
[4d172775cb9c]
* src/cbe/Makefile.am:
Fix typo.
[8076075f000f]
* CMakeLists.txt:
CMake is easier to use when building for windows.
[49eb1f2e52e2]
* src/UtilsAccess.cpp, src/UtilsAccess.h:
Fixed a bug in windows build.
[6aeb8fabb0ab]
2009-05-30 rsl <rsl@members.fsf.org>
* CMakeLists.txt:
CMake can now build a relative paths build.
[6bfdd04bca6f]
2009-05-29 rsl <rsl@members.fsf.org>
* src/UtilsGetHome.cpp:
Added mising functions for windows in UtilsGetHome .
[f3d13ff2e6d2]
* src/UtilsAccess.cpp:
Another include error.
[5beb00ff37da]
* src/UtilsGetHome.cpp:
Fixed an error using a include<> instead of include"" .
[d6a232666428]
2009-05-28 rsl <rsl@members.fsf.org>
* src/Bomber.cpp, src/Bomber_Corpse.cpp, src/ClanBomber.cpp,
src/ClanBomber.h, src/Client.cpp, src/ClientSetup.cpp,
src/Credits.cpp, src/Explosion.cpp, src/Extra_Bomb.cpp,
src/Extra_Glove.cpp, src/Extra_Joint.cpp, src/Extra_Kick.cpp,
src/Extra_Koks.cpp, src/Extra_Power.cpp, src/Extra_Skateboard.cpp,
src/Extra_Viagra.cpp, src/GameObject.cpp, src/GameStatus.cpp,
src/GameStatus_Team.cpp, src/MapEditor.cpp, src/MapSelector.cpp,
src/Menu.cpp, src/Observer.cpp, src/PlayerSetup.cpp,
src/Resources.cpp, src/Resources.h, src/ServerSetup.cpp,
src/Utils.cpp, src/Utils.h:
The game now uses cbe for all sounds.
[8c4d0eea4af0]
* src/cbe/AudioBuffer.h, src/cbe/AudioSimple.h, src/cbe/Factories.hpp,
src/cbe/Makefile.am, src/cbe/PluginManager.cpp,
src/cbe/PluginManager.h, src/cbe/SDL/AudioBufferSDL.cpp,
src/cbe/SDL/AudioBufferSDL.h, src/cbe/SDL/AudioSimpleSDL.cpp,
src/cbe/SDL/AudioSimpleSDL.h, src/cbe/SDL/FactoriesSDL.hpp:
Added an abstraction for audio.
[44c669ff5f25]
* .hgignore:
Remoded non used entries.
[984939e19733]
* src/Observer.cpp:
Fixed bug "game objects stay after map change" introduced in
changeset 50:7bd328092fe8 .
[b44300c66446]
* src/ClanBomber.cpp, src/GameConfig.cpp:
Make some changes to tile highlighting for better integration with
console. Removed backspace as an key to quit current game.
[b614002dff2f]
* 0install/AppRun, 0install/ClanBomber.xml:
Updated AppRun now uses a LD_LIBRARY_PATH set to lib to use internal
libs.
[1fc71f075108]
2009-05-24 rsl <rsl@members.fsf.org>
* po/clanbomber2.pot:
Removed unused file.
[791b26128260]
* src/ClanBomber.cpp, src/GameConfig.cpp, src/GameConfig.h:
Added a new config var (fullscreen) that allows setting the game in
fullscreen mode.
[8e5ff5d23753]
* configure.ac, src/Makefile.am:
Added missing boost thread detection and linking when using console.
[e380ead437fa]
* src/ClanBomber.cpp:
Fixed include problems due to a condition not working as expected.
[74e9c998027d]
2009-05-20 rsl <rsl@members.fsf.org>
* 0install/ClanBomber.xml:
Added a Zero Install feed file.
[37cfac5d1985]
2009-05-19 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp, src/ClanBomber.h, src/GameConfig.cpp,
src/GameConfig.h, src/GameStatus.cpp, src/Makefile.am, src/Map.cpp,
src/MapEntry.cpp, src/MapEntry.h, src/Menu.cpp, src/Menu.h,
src/UtilsAccess.cpp, src/UtilsAccess.h, src/UtilsGetHome.cpp,
src/UtilsGetHome.h:
Added fd.o Desktop base directory spec for .cfg and user created
maps. Game use more boost::filesystem::path where applicable.
Removed an unlink line in favour of boost::filesystem's remove() .
[e8493923dc76]
2009-05-17 rsl <rsl@members.fsf.org>
* CMakeLists.txt, src/ClanBomber.cpp, src/Credits.cpp,
src/GameStatus.cpp, src/Map.cpp, src/MapEditor.cpp,
src/MapSelector.cpp, src/Menu.cpp, src/Observer.cpp,
src/PlayerSetup.cpp, src/ServerSetup.cpp, src/Utils.cpp,
src/cbe/Font.h, src/cbe/FontSDL.cpp, src/cbe/FontSDL.h:
Renamed Font's member funtion Render to render. Added a flag in
cmake that makes the code not use std::wstring, useful because of
problem of wstring in MinGW.
[2611b0271952]
2009-05-16 rsl <rsl@members.fsf.org>
* src/Map.cpp:
Changed a remaining getenv("HOME") to GetHome() .
[08548d853fb2]
* CMakeLists.txt, src/ClanBomber.cpp, src/Makefile.am,
src/Resources.cpp, src/Utils.cpp, src/UtilsGetHome.cpp,
src/UtilsSleep.cpp:
Appended CB_ to DATADIR and LOCALEDIR to prevent conflict with MinGW
windows.h DATADIR definition.
[bf5e3da989ad]
2009-05-15 rsl <rsl@members.fsf.org>
* src/UtilsGetHome.cpp:
Added missing header for windows.
[2da97fafdaed]
* src/UtilsGetHome.cpp, src/UtilsSleep.cpp:
Fixed windows bugs.
[0632410197e2]
* CMakeLists.txt:
Added new source files to CMakeLists.txt .
[d042d3283684]
* src/ClanBomber.cpp, src/Makefile.am, src/Map.cpp,
src/UtilsGetHome.cpp, src/UtilsGetHome.h, src/UtilsSleep.cpp,
src/UtilsSleep.h:
Added more utils functions. UtilsSleep defines sleep and usleep only
in windows, in posix includes unistd.h UtilsGetHome defines GetHome
for posix (getenv) and windows (SHGetFolderPath).
[4a209c3f127b]
* src/Makefile.am, src/MapEntry.cpp, src/UtilsAccess.h:
MapEntry now uses access from UtilsAccess.h (unistd.h or io.h).
[1643c9707be9]
2009-04-18 rsl <rsl@members.fsf.org>
* src/maps/README, src/pics/README, src/wavs/README:
Minor changes to several README files.
[2a99e7ed40a7]
* Makefile.am:
Added EXTERNAL file to automake dist.
[97c4f3c747e7]
* src/cbe/FontSDL.cpp:
Fixed memory leak.
[36ae76e47c25]
2009-04-17 rsl <rsl@members.fsf.org>
* src/UtilsSocket.cpp, src/UtilsSocket.h, src/UtilsSocketAddress.cpp,
src/UtilsSocketAddress.h, src/UtilsSocketTCP.cpp,
src/UtilsSocketTCP.h, src/UtilsSocketTCPClient.cpp,
src/UtilsSocketTCPClient.h, src/UtilsSocketTCPServer.cpp,
src/UtilsSocketTCPServer.h, src/UtilsSocketUDP.cpp,
src/UtilsSocketUDP.h, src/UtilsUDPPacket.cpp, src/UtilsUDPPacket.h:
Removed unused network related files.
[484049fab3e2]
* src/Utils.h:
Fixed bug not showing localized text.
[815b3cd65e83]
* src/Utils.cpp, src/Utils.h:
Added missing header.
[263958d92c77]
* src/Client.cpp:
Added missing sys/time.h header to Client.cpp .
[6cea51fd48e2]
* src/Chat.cpp, src/ClanBomber.cpp:
Changed non standard "index" function for "strchr".
[6b96a766eed5]
* CMakeLists.txt, TODO, src/Bomb.cpp, src/Bomber.cpp,
src/Bomber_Corpse.cpp, src/ClanBomber.cpp, src/Client.cpp,
src/ClientSetup.cpp, src/Config.cpp, src/Config.h,
src/Controller_AI.cpp, src/Credits.cpp, src/GameConfig.cpp,
src/GameConfig.h, src/GameStatus.cpp, src/GameStatus_Team.cpp,
src/Makefile.am, src/Map.cpp, src/MapEditor.cpp,
src/MapSelector.cpp, src/MapTile.cpp, src/MapTile_Box.cpp,
src/MapTile_Ground.cpp, src/MapTile_Wall.cpp, src/Menu.cpp,
src/Observer.cpp, src/PlayerSetup.cpp, src/Server.cpp,
src/ServerSetup.cpp:
Changed name of "Config" files to "GameConfig".
[fd76bbec9f13]
2009-04-16 rsl <rsl@members.fsf.org>
* CMakeLists.txt, src/Makefile.am, src/Server.cpp, src/Server.h:
ClanBomber doesn't require UtilsSocket* anymore.
[7bfe8c2292a9]
* TODO, src/Server.cpp, src/Server.h:
Server now uses boost::asio for UDP networking.
[cf11336cef54]
2009-04-15 rsl <rsl@members.fsf.org>
* src/Client.cpp, src/Client.h:
Client now use boost::asio for both tcp and udp networking.
[f9381bb39ecf]
* EXTERNAL, configure.ac, m4/ax_boost_asio.m4, src/Client.cpp,
src/Client.h, src/Makefile.am:
Client now uses boost::asio for UDP networking.
[85b43813f00d]
* CMakeLists.txt:
Removed references to .h files that are not needed in CMakeLists.txt
.
[ca3a662ecddd]
2009-04-12 rsl <rsl@members.fsf.org>
* config.h.cmake:
Added missing config.h.cmake .
[58fdb1c1cb04]
* CMakeLists.txt, cmake/Modules/FindSDL_gfx.cmake:
Added and experimental CMake build system for use in non posix
platforms.
[3d249c579f77]
* src/Menu.cpp, src/Utils.cpp, src/Utils.h:
General improvents in config.h use.
[c43736d2578f]
2009-04-11 rsl <rsl@members.fsf.org>
* configure.ac:
Removed check for boost/format.
[6cd494b64719]
* EXTERNAL, configure.ac, m4/ax_boost_filesystem.m4,
src/ClanBomber.cpp, src/Makefile.am, src/Map.cpp:
Replaced dirent.h and sys/stat.h with boost/filesystem.hpp .
[fae5aaff759d]
2009-03-26 rsl <rsl@members.fsf.org>
* src/Console.cpp, src/Controller_AI.cpp, src/Corpse_Part.h,
src/Credits.h, src/Disease.h, src/Disease_Fast.h,
src/Disease_Frozen.h, src/Disease_PutBomb.h, src/Disease_Stoned.h,
src/Extra_Joint.h, src/Extra_Koks.h, src/Extra_Viagra.h,
src/GameStatus.h, src/GameStatus_Team.h, src/MapEditor.h,
src/MapEntry.h, src/MapSelector.h, src/MapTile.h, src/MapTile_Box.h,
src/MapTile_Ground.h, src/MapTile_None.h, src/MapTile_Trap.h,
src/MapTile_Wall.h, src/Observer.h, src/PlayerSetup.h,
src/Resources.h, src/Thread.cpp, src/Timer.h, src/cbe/Font.h,
src/cbe/FontSDL.cpp, src/cbe/FontSDL.h, src/cbe/Surface.h,
src/cbe/SurfaceSDL.cpp, src/cbe/SurfaceSDL.h:
Added missing debug changes from last commit and fixed license
headers.
[d4f70c586f19]
* src/ClanBomber.cpp, src/ClanBomber.h, src/Debug.cpp, src/Debug.h,
src/GameObject.cpp, src/GameObject.h, src/Makefile.am,
src/Observer.cpp:
Removed deprecated Debug class.
[49f2848082ea]
2009-03-24 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp, src/Console.cpp:
Added a more guile procedures so Debug class is not needed. Removed
a #ifdef #endif that prevented compilation.
[b46dd44fd00f]
* DEPENDENCIES, src/ClanBomber.cpp, src/Console.cpp, src/Makefile.am:
Initial support for guile console for developer purpouses.
[cbd4dfbb91ee]
* EXTERNAL, configure.ac, m4/ax_boost_base.m4, m4/ax_boost_thread.m4:
Added 2 m4 macros for boost and boost thread detection. Added
console flag.
[996604a95413]
2009-03-19 rsl <rsl@members.fsf.org>
* EXTERNAL, autogen.sh:
Changed original clanbomber autogen.sh for one hopefully more
robust.
[95e3ff1afab0]
* src/Bomber.cpp, src/Bomber_Corpse.cpp, src/Chat.cpp,
src/ClanBomber.h, src/Client.cpp, src/ClientSetup.cpp,
src/Controller_Keyboard.cpp, src/Credits.cpp, src/Explosion.cpp,
src/Extra_Bomb.cpp, src/Extra_Glove.cpp, src/Extra_Joint.cpp,
src/Extra_Kick.cpp, src/Extra_Koks.cpp, src/Extra_Power.cpp,
src/Extra_Skateboard.cpp, src/Extra_Viagra.cpp, src/GameObject.cpp,
src/GameStatus_Team.cpp, src/Map.cpp, src/MapTile.h, src/Menu.cpp,
src/PlayerSetup.cpp, src/Resources.cpp, src/ServerSetup.cpp,
src/Utils.cpp, src/Utils.h:
Started the reorganization of CB.h and changed the rest to keep them
working.
[abf3d459e049]
2009-03-18 rsl <rsl@members.fsf.org>
* po/Makevars.template, po/messages.mo:
Removed apparently useless files in po/ .
[dc97a44e1998]
* TODO, src/ClanBomber.cpp, src/ClanBomber.h, src/Client.cpp,
src/Client.h:
Make ClanBomber.cpp comply with the new conding standars also fixed
minor bugs.
[8e7f455471e3]
2009-03-15 rsl <rsl@members.fsf.org>
* src/Config.cpp, src/Map.cpp, src/MapEntry.cpp:
Program now just use fstream to read an write data to files.
[471a2399b473]
* src/MapEntry.cpp:
Changed code in MapEntry using c file functions to c++ ones.
[0490ec89105f]
2009-03-14 rsl <rsl@members.fsf.org>
* po/POTFILES.in:
Added files that now have i18n.
[d4f5292a79b6]
* src/ClanBomber.cpp, src/GameStatus.cpp, src/Map.cpp,
src/MapEditor.cpp, src/MapSelector.cpp, src/Menu.cpp,
src/Observer.cpp, src/PlayerSetup.cpp, src/Resources.cpp,
src/Resources.h, src/ServerSetup.cpp:
Now all fonts are rendered using cbe::Font .
[48918e395452]
* src/cbe/Font.h, src/cbe/FontSDL.cpp, src/cbe/FontSDL.h:
Added wstring render capability to Font.
[706a2418b537]
* .hgignore:
hg now ignores .a files.
[9a9b93bd29fc]
2009-03-04 rsl <rsl@members.fsf.org>
* configure.ac:
Fixed sdl pkg-config check in configure.ac .
[750279ce0172]
* src/cbe/Font.h, src/cbe/FontSDL.cpp, src/cbe/FontSDL.h:
Added missing copyright headers to cbe:Font* files.
[4322709289f7]
* src/ClanBomber.cpp, src/Credits.cpp, src/GameStatus.cpp,
src/MapEditor.cpp, src/MapSelector.cpp, src/Menu.cpp,
src/Observer.cpp, src/PlayerSetup.cpp, src/Resources.cpp,
src/Resources.h, src/ServerSetup.cpp, src/Utils.cpp:
Changed Font_big to use cbe::Font .
[2406494df304]
* src/Utils.h:
Removed unused declarations of functions.
[9ebaba445457]
* src/cbe/Font.h, src/cbe/FontSDL.cpp, src/cbe/FontSDL.h,
src/cbe/Makefile.am:
Added font class to cbe.
[840242fe1c09]
2009-03-03 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp, src/Credits.cpp, src/GameStatus.cpp,
src/MapEditor.cpp, src/MapSelector.cpp, src/Menu.cpp,
src/Observer.cpp, src/PlayerSetup.cpp, src/Resources.cpp,
src/Resources.h:
All SDL_Surfaces in Resources are now cbe::Surfaces .
[9e00e85c1006]
* src/GameObject.h:
Added some documentation to GameObject.
[66a78a41359d]
* src/Credits.cpp, src/Resources.cpp, src/Resources.h:
Credits background now uses Surface.
[618ff1a29746]
* configure.ac, src/Makefile.am, src/cbe/Makefile.am,
src/cbe/Surface.h, src/cbe/SurfaceSDL.cpp, src/cbe/SurfaceSDL.h:
Separation of Surface "engine" code now in cbe.
[9a180ae1e0c4]
* 0install/AppRun, src/ClanBomber.cpp:
Added an script for appdir support. Removed not working code for
zero conf in ClanBomber.cpp
[5418be2d375c]
2009-03-01 rsl <rsl@members.fsf.org>
* .hgignore:
Removed unused entries.
[664fb2f46377]
2009-02-23 rsl <rsl@members.fsf.org>
* EXTERNAL:
The file EXTERNAL includes info about the external included
packages.
[af45b98a1375]
* configure.ac, m4/adl_compute_relative_paths.m4,
m4/adl_compute_standard_relative_paths.m4, m4/adl_normalize_path.m4,
src/Makefile.am, src/fonts/Makefile.am, src/maps/Makefile.am,
src/menuentry/Makefile.am, src/pics/Makefile.am,
src/wavs/Makefile.am:
Added support for relative paths (--enable-relative-paths).
[8b99ef557e1f]
2009-02-19 rsl <rsl@members.fsf.org>
* src/GameStatus.cpp:
Added missing comparation that was available in original version.
[30000c99466e]
* src/Map.cpp, src/Map.h:
Fixed crash in map list spin.
[ec22adef5638]
* src/Controller_AI.cpp:
Removed innecessary braces.
[e0e4c90e1c54]
* src/Map.cpp:
Fixed missing bomber position number in editor.
[ea1da081c624]
2009-02-17 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp:
Fixed bug in network game (use of a wrong var).
[1bc75bc24ca3]
2009-02-13 rsl <rsl@members.fsf.org>
* Makefile.am:
Added a dist-hook rule to make a file (ChangeLog.hg) from mercurial
data.
[769466e13bc2]
* configure.ac:
Added lzma dist target.
[6c72cd90c34e]
* src/MapSelector.h:
Identations changes in MapSelector.h .
[3713be5b42f0]
* po/es.po:
Update es translation.
[082ee1e6d3a8]
* src/UtilsCL_Vector.h:
Made operator != simpler in CL_Vector .
[c8a7eaf905bb]
2009-02-05 rsl <rsl@members.fsf.org>
* TODO:
Modified TODO, removed MapEditor task and added a coding standards
one.
[a9c42638fdb0]
* po/POTFILES.in, src/MapEditor.cpp, src/MapEditor.h:
MapEditor is fuctional and have i10n. MapEditor.h is compactly
indented. Added MapEditor.cpp to POTFILES.in
[aceb64d71b1a]
* src/Utils.cpp, src/Utils.h:
Added a CB_RenderTextRight that works with std::string. CB_EnterText
now uses text in parameter instead of always using "intruso".
[e181b2c0f104]
2009-02-03 rsl <rsl@members.fsf.org>
* po/es.po:
Updated es translation.
[b86369163854]
* TODO, po/POTFILES.in, src/MapSelector.cpp:
MapSelector is now functional. Removed MapSelector from TODO. Added
MapSelector.cpp to POTFILES.in .
[543888bcd7ad]
* src/ClanBomber.cpp:
The game runs even if there is not sound available.
[0c383fdf2922]
2009-02-02 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp:
Fixed a bad interpretation of directfb code, the corresponding SDL
code behaves as expected (end game on ESC press).
[c29a4329bf8d]
* AUTHORS, src/Credits.cpp:
Changed credits to make them current, shorter and simpler. Added
mass to original authors in AUTHORS .
[bc9fd03b87cd]
* src/Controller_AI.cpp:
Fixed some some memory leaks. Controlle_AI.cpp uses boost::ptr_list
in some parts.
[e58348f29048]
* configure.ac, src/Makefile.am, src/menuentry/Makefile.am,
src/menuentry/clanbomber.desktop.in:
Added a freedesktop.org desktop entry for menu.
[37a4845c1ea7]
2009-01-27 rsl <rsl@members.fsf.org>
* src/ClanBomber.cpp, src/ClanBomber.h, src/Credits.cpp, src/Menu.cpp:
Fixed some memory leaks and uninitialized values.
[7fff3efece5c]
2009-01-24 rsl <rsl@members.fsf.org>
* docs/reference.xml:
Added a docbook reference (manpage) converted from Martin Pitt's
debian manpage.
[22771e3aaeab]
2009-01-23 rsl <rsl@members.fsf.org>
* TODO, src/Makefile.am, src/Menu.cpp, src/Menu.h, src/array.h:
Removed array.h now cb does not depend on any clanlib files. Update
todo to reflect this change.
[49454f7efc56]
* TODO:
Added some things to TODO file.
[e3f4064da2d0]
* po/Makevars:
Changed Makevar for consistency with the rest of files.
[2d07704044cf]
* po/es.po, po/ja.po:
Updated info in es and ja translations.
[7bd7cd32c07a]
* po/clanbomber2.pot:
File updated because of new POTFILES.in .
[bbe4f0558a0a]
* po/POTFILES.in:
Changed references to clanbomber to src .
[853ada34366b]
* src/link.h:
link.h removed.
[c463218c2ddc]
* README:
README no longer includen information about where to get the clanlib
files.
[51ffddb65e0f]
* src/Bomb.cpp, src/Bomber.cpp, src/Bomber_Corpse.cpp,
src/ClanBomber.cpp, src/ClanBomber.h, src/Client.cpp,
src/ClientSetup.cpp, src/ClientSetup.h, src/Controller.cpp,
src/Controller_AI.cpp, src/Controller_AI.h,
src/Controller_AI_mass.cpp, src/Controller_AI_mass.h,
src/Corpse_Part.cpp, src/Credits.cpp, src/Credits.h, src/Debug.cpp,
src/Explosion.cpp, src/Extra.cpp, src/GameStatus.cpp,
src/GameStatus_Team.cpp, src/Makefile.am, src/Map.cpp, src/Map.h,
src/MapEntry.h, src/MapTile.cpp, src/MapTile.h, src/MapTile_Ice.cpp,
src/MapTile_None.cpp, src/MapTile_Trap.cpp, src/MapTile_Trap.h,
src/Menu.cpp, src/Menu.h, src/Observer.cpp, src/Server.cpp,
src/Server.h, src/ServerSetup.cpp, src/ServerSetup.h, src/Timer.h:
Removed link.h substituted by std::list std::vector boost::ptr_list.
Fixed bug in mbs to wcs conversion in ClanBomber.cpp (A world
domination project). Added some documentaion to Timer.h Replaced
cl_vector.h with UtilsCL_Vector.h Removed link.h cl_vector.h
cl_vector.cpp from src/Makefile.am and added UtilsCL_Vector.h
Removed Controller_AI_mass from Makefile and from Controller so it
is not required to compile.
[7bd328092fe8]
* Makefile.am:
Modified top level Makefile.am to add DEPENDENCIES to dist.
[116ba4d6d349]
* src/UtilsCL_Vector.h, src/cl_vector.cpp, src/cl_vector.h:
Removed cl_vector .cpp and .h in favor of UTILSCL_Vector.h which is
license under GPLv2 or later.
[5549ec1c17ec]
* DEPENDENCIES:
Added a file that list the dependencies and where to get them, also
it's license.
[4c8486514b0d]
2009-01-15 rsl <rsl@members.fsf.org>
* src/Resources.cpp, src/Resources.h:
Deleted Surface constructor that had a transparency parameter, it
was not used anyway. Surfaces now use the normal costructor.
[604dd3af3563]
* src/pics/bomber_bsd.png, src/pics/bomber_dull_blue.png,
src/pics/bomber_dull_green.png, src/pics/bomber_dull_red.png,
src/pics/bomber_dull_yellow.png, src/pics/bomber_snake.png,
src/pics/bomber_spider.png, src/pics/bomber_tux.png,
src/pics/bombs.png, src/pics/corpse_parts.png,
src/pics/explosion2.png, src/pics/fischlustig_logo.png,
src/pics/maptile_addons.png, src/pics/not_available.png,
src/pics/observer.png, src/pics/ps_controls.png,
src/pics/ps_teams.png:
All images that requiere a key color for transparency now have it
setted inside them.
[91809b684b16]
* QUOTES:
Added to QUOTES a commentary found in ClanBomber.h .
[dbb3a7a2d4a5]
* src/Makefile.am:
Removed clanstring.h from Makefile.am
[1202f67830b2]
* configure.ac, src/Bomber.cpp, src/Bomber.h, src/Chat.cpp,
src/Chat.h, src/ClanBomber.cpp, src/ClanBomber.h, src/Client.cpp,
src/Client.h, src/ClientSetup.cpp, src/Config.cpp, src/Config.h,
src/Controller_AI_mass.h, src/Corpse_Part.cpp, src/Credits.cpp,
src/Credits.h, src/Explosion.h, src/Extra.h, src/GameObject.cpp,
src/GameObject.h, src/GameStatus.cpp, src/GameStatus_Team.cpp,
src/GameStatus_Team.h, src/Map.cpp, src/Map.h, src/MapEditor.cpp,
src/MapEditor.h, src/MapEntry.cpp, src/MapEntry.h,
src/MapSelector.cpp, src/Menu.cpp, src/Observer.cpp,
src/PlayerSetup.cpp, src/Server.cpp, src/Server.h,
src/ServerSetup.cpp, src/Utils.cpp, src/clanstring.h:
Removed clanstring.h now the game uses std::strings. Screen title is
now PACKAGE_STRING. Changed package name from clanbomber2 to
ClanBomber.
[2c4bc3d515df]
* README:
Added mising link.h to README
[7d7dc0e3a7ed]
2009-01-14 rsl <rsl@members.fsf.org>
* README:
To remember user were to get the clanlib files that cannot be put in
savannah.
[42c24feff5ce]
* Makefile.am, configure.ac:
Removed references to debian dir.
[d735082b78d9]
* debian/Makefile.am, debian/changelog.in, debian/control,
debian/copyright, debian/docs, debian/menu, debian/rules:
Deleted debian dir at request of Sebastian of Savannah.
[352a960fc0a3]
2009-01-13 rsl <rsl@members.fsf.org>
* src/Bomb.cpp, src/Bomb.h, src/Bomber.cpp, src/Bomber.h,
src/Bomber_Corpse.cpp, src/Bomber_Corpse.h, src/Chat.cpp,
src/Chat.h, src/ClanBomber.cpp, src/ClanBomber.h, src/Client.cpp,
src/Client.h, src/ClientSetup.cpp, src/ClientSetup.h,
src/Config.cpp, src/Config.h, src/Controller.cpp, src/Controller.h,
src/Controller_AI.cpp, src/Controller_AI.h,
src/Controller_AI_mass.cpp, src/Controller_AI_mass.h,
src/Controller_Joystick.cpp, src/Controller_Joystick.h,
src/Controller_Keyboard.cpp, src/Controller_Keyboard.h,
src/Controller_RCMouse.cpp, src/Controller_RCMouse.h,
src/Corpse_Part.cpp, src/Corpse_Part.h, src/Credits.cpp,
src/Credits.h, src/Debug.cpp, src/Debug.h, src/Disease.cpp,
src/Disease.h, src/Disease_Fast.cpp, src/Disease_Fast.h,
src/Disease_Frozen.cpp, src/Disease_Frozen.h,
src/Disease_PutBomb.cpp, src/Disease_PutBomb.h,
src/Disease_Stoned.cpp, src/Disease_Stoned.h, src/Event.cpp,
src/Event.h, src/Explosion.cpp, src/Explosion.h, src/Extra.cpp,
src/Extra.h, src/Extra_Bomb.cpp, src/Extra_Bomb.h,
src/Extra_Glove.cpp, src/Extra_Glove.h, src/Extra_Joint.cpp,
src/Extra_Joint.h, src/Extra_Kick.cpp, src/Extra_Kick.h,
src/Extra_Koks.cpp, src/Extra_Koks.h, src/Extra_Power.cpp,
src/Extra_Power.h, src/Extra_Skateboard.cpp, src/Extra_Skateboard.h,
src/Extra_Viagra.cpp, src/Extra_Viagra.h, src/GameObject.cpp,
src/GameObject.h, src/GameStatus.cpp, src/GameStatus.h,
src/GameStatus_Team.cpp, src/GameStatus_Team.h, src/Map.cpp,
src/Map.h, src/MapEditor.cpp, src/MapEditor.h, src/MapEntry.cpp,
src/MapEntry.h, src/MapSelector.cpp, src/MapSelector.h,
src/MapTile.cpp, src/MapTile.h, src/MapTile_Arrow.cpp,
src/MapTile_Arrow.h, src/MapTile_Box.cpp, src/MapTile_Box.h,
src/MapTile_Ground.cpp, src/MapTile_Ground.h, src/MapTile_Ice.cpp,
src/MapTile_Ice.h, src/MapTile_None.cpp, src/MapTile_None.h,
src/MapTile_Trap.cpp, src/MapTile_Trap.h, src/MapTile_Wall.cpp,
src/MapTile_Wall.h, src/Menu.cpp, src/Menu.h, src/Mutex.cpp,
src/Mutex.h, src/Observer.cpp, src/Observer.h, src/PlayerSetup.cpp,
src/PlayerSetup.h, src/Resources.cpp, src/Resources.h,
src/Server.cpp, src/Server.h, src/ServerSetup.cpp,
src/ServerSetup.h, src/Thread.cpp, src/Thread.h, src/Timer.cpp,
src/Timer.h:
Added complete copyright notices and license notification info to
all files.
[6e2f5f44fbbb]
* src/Utils.cpp, src/Utils.h, src/UtilsSocket.cpp, src/UtilsSocket.h,
src/UtilsSocketAddress.cpp, src/UtilsSocketAddress.h,
src/UtilsSocketTCP.cpp, src/UtilsSocketTCP.h,
src/UtilsSocketTCPClient.cpp, src/UtilsSocketTCPClient.h,
src/UtilsSocketTCPServer.cpp, src/UtilsSocketTCPServer.h,
src/UtilsSocketUDP.cpp, src/UtilsSocketUDP.h, src/UtilsThreads.cpp,
src/UtilsThreads.h, src/UtilsThreadsPOSIX.cpp,
src/UtilsThreadsPOSIX.h, src/UtilsUDPPacket.cpp,
src/UtilsUDPPacket.h:
Added copyright notices and license to all files created by me.
[b7af5b3daf16]
* src/maps/README, src/pics/README, src/wavs/README:
Added README files containnig copyright notices to maps, pics and
wavs dirs.
[431425df8648]
* QUOTES:
Changed QUOTES file because the only way it makes sense is with
splash1a.wav
[35790843489c]
2009-01-12 rsl <rsl@members.fsf.org>
* Makefile.am, src/fonts/Makefile.am:
Modified Makefile.am src/fonts/Makefile.am so LICENSE.DEJAVU and
src/fonts/README are included in dist.
[f1cb5fe95e6f]
* AUTHORS, LICENSE.DEJAVU, README, configure.ac, src/Makefile.am,
src/Resources.cpp, src/decker.ttf, src/fonts/DejaVuSans-Bold.ttf,
src/fonts/Makefile.am, src/fonts/README:
decker.ttf removed because it doesn't have license information and I
can't find anything about who is its author on the Internet. Added
DejaVuSans-Bold.ttf on Karla suggestion; it is now the default font.
Moved font to a font directory in source and installation.
[3e4bbb0e8e4f]
2009-01-05 rsl <rsl@members.fsf.org>
* configure.ac, m4/ac_path_generic.m4:
Some improvements to configure.ac and a new m4 macro.
[e755968049e8]
2009-01-04 rsl <rsl@members.fsf.org>
* Makefile.am, clanbomber/Bomb.cpp, clanbomber/Bomb.h,
clanbomber/Bomber.cpp, clanbomber/Bomber.h,
clanbomber/Bomber_Corpse.cpp, clanbomber/Bomber_Corpse.h,
clanbomber/Chat.cpp, clanbomber/Chat.h, clanbomber/ClanBomber.cpp,
clanbomber/ClanBomber.h, clanbomber/Client.cpp, clanbomber/Client.h,
clanbomber/ClientSetup.cpp, clanbomber/ClientSetup.h,
clanbomber/Config.cpp, clanbomber/Config.h,
clanbomber/Controller.cpp, clanbomber/Controller.h,
clanbomber/Controller_AI.cpp, clanbomber/Controller_AI.h,
clanbomber/Controller_AI_mass.cpp, clanbomber/Controller_AI_mass.h,
clanbomber/Controller_Joystick.cpp,
clanbomber/Controller_Joystick.h,
clanbomber/Controller_Keyboard.cpp,
clanbomber/Controller_Keyboard.h, clanbomber/Controller_RCMouse.cpp,
clanbomber/Controller_RCMouse.h, clanbomber/Corpse_Part.cpp,
clanbomber/Corpse_Part.h, clanbomber/Credits.cpp,
clanbomber/Credits.h, clanbomber/Debug.cpp, clanbomber/Debug.h,
clanbomber/Disease.cpp, clanbomber/Disease.h,
clanbomber/Disease_Fast.cpp, clanbomber/Disease_Fast.h,
clanbomber/Disease_Frozen.cpp, clanbomber/Disease_Frozen.h,
clanbomber/Disease_PutBomb.cpp, clanbomber/Disease_PutBomb.h,
clanbomber/Disease_Stoned.cpp, clanbomber/Disease_Stoned.h,
clanbomber/Event.cpp, clanbomber/Event.h, clanbomber/Explosion.cpp,
clanbomber/Explosion.h, clanbomber/Extra.cpp, clanbomber/Extra.h,
clanbomber/Extra_Bomb.cpp, clanbomber/Extra_Bomb.h,