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Remove useless matrixFromParams()
C-ray CI #852: Commit 81055ed pushed by vkoskiv
November 23, 2023 22:16 1m 41s master
November 23, 2023 22:16 1m 41s
Fix worker_start symbol not found on Windows build
C-ray CI #851: Commit b98c847 pushed by vkoskiv
November 23, 2023 22:10 1m 1s api-wip
November 23, 2023 22:10 1m 1s
Disable -Wdouble-promotion and change gnu99 -> c99
C-ray CI #850: Commit fca8f1d pushed by vkoskiv
November 23, 2023 22:08 1m 6s api-wip
November 23, 2023 22:08 1m 6s
Partially revert 3d9854b and tweak a bit
C-ray CI #849: Commit 1e5a395 pushed by vkoskiv
November 23, 2023 22:06 1m 22s api-wip
November 23, 2023 22:06 1m 22s
Some blind Windows fixes
C-ray CI #848: Commit 4bbb627 pushed by vkoskiv
November 23, 2023 21:57 1m 3s api-wip
November 23, 2023 21:57 1m 3s
Tighten scope of render tiles
C-ray CI #847: Commit 02501e5 pushed by vkoskiv
November 23, 2023 09:02 2m 26s api-wip
November 23, 2023 09:02 2m 26s
Rewrite material graph parsing & introduce material API
C-ray CI #846: Commit eece53d pushed by vkoskiv
November 22, 2023 18:20 1m 14s api-wip
November 22, 2023 18:20 1m 14s
Tidy up sceneloader includes
C-ray CI #845: Commit 8289e7a pushed by vkoskiv
November 21, 2023 11:57 1m 7s api-wip
November 21, 2023 11:57 1m 7s
Implement cr_scene_totals() and tidy up parse_json()
C-ray CI #844: Commit a2b2962 pushed by vkoskiv
November 18, 2023 16:17 54s api-wip
November 18, 2023 16:17 54s
snake_case scene_*()
C-ray CI #843: Commit 5f2c0d8 pushed by vkoskiv
November 18, 2023 12:51 1m 50s api-wip
November 18, 2023 12:51 1m 50s
Add byte type
C-ray CI #842: Commit bcddc89 pushed by vkoskiv
November 18, 2023 12:50 1m 7s api-wip
November 18, 2023 12:50 1m 7s
Fix all memory goofs I could spot
C-ray CI #841: Commit 1ad0cef pushed by vkoskiv
November 18, 2023 00:48 1m 15s api-wip
November 18, 2023 00:48 1m 15s
Pass length to cJSON and improve status printout
C-ray CI #840: Commit 30f9b07 pushed by vkoskiv
November 17, 2023 12:17 1m 27s api-wip
November 17, 2023 12:17 1m 27s
Clean up worker verbose mode printouts
C-ray CI #839: Commit 750a73f pushed by vkoskiv
November 14, 2023 21:47 1m 15s api-wip
November 14, 2023 21:47 1m 15s
Fix bug where statistics weren't printed if SDL failed to create window
C-ray CI #838: Commit 247e9fa pushed by vkoskiv
November 14, 2023 21:36 1m 30s api-wip
November 14, 2023 21:36 1m 30s
Make render time printing slightly less bad
C-ray CI #837: Commit 8f63333 pushed by vkoskiv
November 14, 2023 20:46 1m 2s api-wip
November 14, 2023 20:46 1m 2s
Actually make args table local to main()
C-ray CI #836: Commit 89cc784 pushed by vkoskiv
November 13, 2023 22:41 1m 47s api-wip
November 13, 2023 22:41 1m 47s
More rage-hacking, ripping out things and putting them in main()
C-ray CI #835: Commit 930dc37 pushed by vkoskiv
November 13, 2023 21:26 1m 46s api-wip
November 13, 2023 21:26 1m 46s
Rename renderer pointer to todo_remove_r to make it easier to spot
C-ray CI #834: Commit 3432bf6 pushed by vkoskiv
November 12, 2023 21:32 1m 23s api-wip
November 12, 2023 21:32 1m 23s
Shuffle main() around a bit to reduce indentation
C-ray CI #833: Commit 16eb2d4 pushed by vkoskiv
November 12, 2023 20:31 1m 20s api-wip
November 12, 2023 20:31 1m 20s
snake_case renderer_*() and fix a few warnings
C-ray CI #832: Commit 7e409be pushed by vkoskiv
November 12, 2023 13:37 1m 22s api-wip
November 12, 2023 13:37 1m 22s
Remove use of ssize_t because Windows
C-ray CI #831: Commit 160e053 pushed by vkoskiv
November 11, 2023 18:30 1m 58s api-wip
November 11, 2023 18:30 1m 58s
Remove support for negative offsets in wavefront parser
C-ray CI #830: Commit a296ac4 pushed by vkoskiv
November 11, 2023 17:54 2m 8s api-wip
November 11, 2023 17:54 2m 8s
Update scenes
C-ray CI #829: Commit 1444494 pushed by vkoskiv
November 11, 2023 00:33 2m 8s api-wip
November 11, 2023 00:33 2m 8s
Implement dyn_array_trim() with tests
C-ray CI #828: Commit 43e95a0 pushed by vkoskiv
November 8, 2023 14:33 2m 18s api-wip
November 8, 2023 14:33 2m 18s