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rps.js
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rps.js
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let userChoiceSelection = "";
let computerChoiceSelection = "";
let rockButton = document.getElementById("rock");
let paperButton = document.getElementById("paper");
let scissorsButton = document.getElementById("scissors");
rockButton.addEventListener("click", function() {
userChoiceSelection = rockButton.value;
displayAllChoices();
});
paperButton.addEventListener("click", function() {
userChoiceSelection = paperButton.value;
displayAllChoices();
});
scissorsButton.addEventListener("click", function() {
userChoiceSelection = scissorsButton.value;
displayAllChoices();
});
function displayUserChoice() {
document.getElementById("user_choice").innerHTML = userChoiceSelection;
}
function displayComputerChoice() {
let choices = ['rock','paper','scissors'];
let computerRandChoice = choices[Math.floor(Math.random() * choices.length)];
document.getElementById("computer_choice").innerHTML = computerRandChoice;
computerChoiceSelection = computerRandChoice;
}
function displayWinner() {
let gameResultElement = document.getElementById("winner");
if (computerChoiceSelection === userChoiceSelection) {
gameResultElement.innerHTML = "It's a tie!";
return;
}
if (userChoiceSelection === "rock") {
switch(computerChoiceSelection) {
case "paper":
gameResultElement.innerHTML = "Computer Won!";
break;
case "scissors":
gameResultElement.innerHTML = "User Won!";
break;
}
}
else if (userChoiceSelection === "paper") {
switch(computerChoiceSelection) {
case "scissors":
gameResultElement.innerHTML = "Computer Won!";
break;
case "rock":
gameResultElement.innerHTML = "User Won!";
break;
}
}
else if (userChoiceSelection === "scissors") {
switch(computerChoiceSelection) {
case "rock":
gameResultElement.innerHTML = "Computer Won!";
break;
case "paper":
gameResultElement.innerHTML = "User won!";
break;
}
}
}
function displayAllChoices() {
displayUserChoice();
displayComputerChoice();
displayWinner();
}