- Dice rolling game, but you're a psychic and can subtly manipulate the dice
- Some kind of quantum state mechanic, where an action (moving, attacking, etc) has some randomness to it
- Roguelike with random dungeon
- Metroidvania with random / moving rooms / weapons?
- Randomly changing weapons?
- Every time you roll, you switch to one of 6 weapons?
- You get to control loadout?
- Can extend to defense / phase-ability
- Roguelike where you can "roll" the dice a few times
- Or even re-arrange while playing the dungeon
- Metroidvania with random weapons
- Weapon changes upon dodge-roll
- Weapon imbues you with "color"?
- You get to control loadout?
- Can extend to defense / phase-ability
Visual theming: colors / hues?
Weapons:
- Mix of long-range and short range?
- Different colors have different bullet types
- Also enemies can "shift" between colors and become immune to them
Defense:
- Safe for player? Color imbues defense
- Maybe only certain items in the stage do this