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usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEditor;publicclassNewBehaviourScript:MonoBehaviour{// Start is called before the first frame updatevoidStart(){UnityEditor.MeshUtility.Optimize(null);MeshUtility.Optimize(null);// error}// Update is called once per framevoidUpdate(){}}
バグについて
再現方法
Assets/Editor/NewBehaviorScript.cs
期待する動作
UniGLTF.MeshUtility
等)に切り出すべきだと思います。環境情報
Windows 10
Unity-2018.4
0.74.0
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