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3.0.4
https://jsfiddle.net/5zrqps3n/
When using CEF in Game Engine, it seems that some clicks not get triggered every time. Hard to reproduce out of game.
But it is a simple @click on a Button like in the minimal reproduction.
Click Event should be fired every single time.
Sometimes you need 2-5 clicks before the events is triggered.
Similar problems: altmp/altv-issues#430 vuejs/vue#10366 #2862 vuejs/vue#11031
The text was updated successfully, but these errors were encountered:
Found something interesting here on CEF issue tracker: https://bitbucket.org/chromiumembedded/cef/issues/2749/osr-results-in-weird-eventtimestamp-values
Sorry, something went wrong.
The problem here is the good old event.timestamp which is not always working right in CEF browsers. https://github.com/vuejs/vue-next/blob/master/packages/runtime-dom/src/modules/events.ts
// line 113 const timeStamp = e.timeStamp || _getNow() // changed to const timeStamp = _getNow()
This solved the problem for me. But in the end the original code seems correct if e.timestamp would work correctly in CEF browsers.
Fixed in #3501
No branches or pull requests
Version
3.0.4
Reproduction link
https://jsfiddle.net/5zrqps3n/
Steps to reproduce
When using CEF in Game Engine, it seems that some clicks not get triggered every time.
Hard to reproduce out of game.
But it is a simple @click on a Button like in the minimal reproduction.
What is expected?
Click Event should be fired every single time.
What is actually happening?
Sometimes you need 2-5 clicks before the events is triggered.
Similar problems:
altmp/altv-issues#430
vuejs/vue#10366
#2862
vuejs/vue#11031
The text was updated successfully, but these errors were encountered: