diff --git a/ReadMe.txt b/ReadMe.txt index 0dcc41b..940f9d0 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,14 +3,16 @@ ATG Samples Content Exporter Copyright (c) Microsoft Corporation. All rights reserved. -May 14, 2018 +May 31, 2018 The Samples Content Exporter was originally shipped as a sample in the legacy DirectX SDK. It makes use of the Autodesk FBX SDK to import an FBX file and then export the data as an SDKMESH. The SDKMESH format is a runtime geometry format supported by the DirectX Tool Kit and DXUT, and is used in the Windows 8 Store app sample Marble Maze. -The source is written for Visual Studio 2015 Update 3 or Visual Studio 2017. +The source is written for Visual Studio 2015 Update 3 or Visual Studio 2017. It is recommended that +you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the Windows 10 Anniversary Update SDK (14393) +or VS 2017 (15.7 update) or later with the Windows 10 April 2018 Update SDK (17134). These components are designed to work without requiring any content from the DirectX SDK. For details, see "Where is the DirectX SDK?" . @@ -116,6 +118,10 @@ RELEASE NOTES RELEASE HISTORY --------------- +May 31, 2018 + VS 2017 updated for Windows 10 April 2018 Update SDK (17134) + Updated DirectXMesh, DirectXTex, and UVAtlas libraries + May 14, 2018 Fixed SDKMESH file writer if subset has no material Updated DirectXMesh, DirectXTex, and UVAtlas libraries