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[508ab431] d3d11: support global device for decoders and renderers to get optimal performance
Build #1268: Repository dispatch triggered by wang-bin
January 10, 2024 09:17 16m 4s
January 10, 2024 09:17 16m 4s
[db4c5414] d3d11: add api to sync texture in different contexts
Build #1266: Repository dispatch triggered by wang-bin
January 9, 2024 16:45 16m 17s
January 9, 2024 16:45 16m 17s
[10b48e3b] framereader: fix video size event not triggered for custom readers
Build #1265: Repository dispatch triggered by wang-bin
January 8, 2024 09:31 15m 56s
January 8, 2024 09:31 15m 56s
Build
Build #1264: Scheduled
January 7, 2024 12:17 14m 43s master
January 7, 2024 12:17 14m 43s
[3d34927b] fix return value
Build #1263: Repository dispatch triggered by wang-bin
January 7, 2024 09:51 15m 0s
January 7, 2024 09:51 15m 0s
[657f722a] d3d11: fence sync in renderer for current decoded frame
Build #1262: Repository dispatch triggered by wang-bin
January 7, 2024 08:39 14m 57s
January 7, 2024 08:39 14m 57s
[0ec6e72b] d3d12: per decoded frame fence wait before draw
Build #1261: Repository dispatch triggered by wang-bin
January 6, 2024 12:11 14m 43s
January 6, 2024 12:11 14m 43s
[d5ba4213] more fence
Build #1260: Repository dispatch triggered by wang-bin
January 5, 2024 09:40 14m 31s
January 5, 2024 09:40 14m 31s
[a7539efa] d3d11: wait fence on gpu if copy, draw, decode contexts are different
Build #1259: Repository dispatch triggered by wang-bin
January 4, 2024 06:11 15m 51s
January 4, 2024 06:11 15m 51s
[4d5eb9f4] d3d11: close nt handle ASAP.
Build #1258: Repository dispatch triggered by wang-bin
January 3, 2024 09:39 14m 35s
January 3, 2024 09:39 14m 35s
[9fe4d812] d3d11: sync if use decoded texture w/o copy
Build #1257: Repository dispatch triggered by wang-bin
January 3, 2024 03:03 14m 20s
January 3, 2024 03:03 14m 20s
[66c19ed3] d3d11 eglstream: support nthandle
Build #1256: Repository dispatch triggered by wang-bin
January 3, 2024 02:20 15m 59s
January 3, 2024 02:20 15m 59s
[728d3391] tvos
Build #1255: Repository dispatch triggered by wang-bin
January 1, 2024 15:26 13m 49s
January 1, 2024 15:26 13m 49s
tvos
Build #1254: Commit 08ffb6c pushed by wang-bin
January 1, 2024 14:45 14m 52s master
January 1, 2024 14:45 14m 52s
Build
Build #1248: Scheduled
December 31, 2023 12:17 14m 10s master
December 31, 2023 12:17 14m 10s
version 0.24.0
Build #1247: Commit 96d3ead pushed by wang-bin
December 31, 2023 11:40 14m 24s v0.24.0
December 31, 2023 11:40 14m 24s
version 0.24.0
Build #1246: Commit 96d3ead pushed by wang-bin
December 31, 2023 11:08 13m 51s master
December 31, 2023 11:08 13m 51s
[4c204d59] version 0.24.0
Build #1244: Repository dispatch triggered by wang-bin
December 31, 2023 10:40 14m 31s
December 31, 2023 10:40 14m 31s
[baaba407] fix vaapi decoding
Build #1243: Repository dispatch triggered by wang-bin
December 30, 2023 12:43 14m 51s
December 30, 2023 12:43 14m 51s
[0dec82f1] android: acquire latest image by default. increase max images
Build #1242: Repository dispatch triggered by wang-bin
December 30, 2023 07:18 15m 41s
December 30, 2023 07:18 15m 41s
[35781d1c] vk: fix framebuffer after reset render pass
Build #1241: Repository dispatch triggered by wang-bin
December 29, 2023 10:01 14m 37s
December 29, 2023 10:01 14m 37s
[776e495c] vk: fix surface format on android regression
Build #1240: Repository dispatch triggered by wang-bin
December 28, 2023 06:18 14m 41s
December 28, 2023 06:18 14m 41s
[6dd85044] mediacodec: add acquire=latest option. fix MediaCodec:copy=1 crash
Build #1239: Repository dispatch triggered by wang-bin
December 27, 2023 13:01 13m 51s
December 27, 2023 13:01 13m 51s
[389d94a8] fix not all swapchain buffers are cleared on stop
Build #1238: Repository dispatch triggered by wang-bin
December 27, 2023 07:49 14m 25s
December 27, 2023 07:49 14m 25s
[f57a06da] vk: support scRGB swapchain
Build #1237: Repository dispatch triggered by wang-bin
December 26, 2023 13:44 4m 6s
December 26, 2023 13:44 4m 6s
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