Releases: wardz/ClassicCastbars
Releases · wardz/ClassicCastbars
v1.0.6
- Any incorrect cast timers for mobs now auto correct themselves after being fully casted once.
- Add Seduction & Consume Shadows to channel cast tracking.
- Revive Pet now uses talent reduced cast time instead. (10s to 4s)
- Fixed Arcane Missiles timer being reset every damage tick.
v1.0.5
v1.0.5:
- Castbars are now faded out when completed instead of being instantly hidden.
- Castbars now shows a brief red interrupt message when successfully interrupted.
- Fix border color option not working when not using default border texture.
- Stopping castbar on unit movement is now a toggleable option. You might want to disable this feature if you play with high latency
since it can sometimes stop a cast incorrectly when the player or enemy lags.
v1.0.4
v1.0.3
v1.0.2
v1.0.1
- Improved auto positioning for target castbar.
- Added option to hide spell icon border.
- Removed option for "simple style" castbar. Same look can now be achieved by setting border texture to none and adjusting the icon settings.
- Fix castbar text ignoring alpha level from color picker option.
- Fix incorrect cast times for some channeled spells.
- Memory usage & load time improvements.
- Added simplified Chinese translations. (Thanks to Asukachikaru)
v1.0.0
v1.0.0b-next.6
- Fixed certain spells like summon warlock pet not being tracked.
- Added option to change cast icon position.
- Memory usage improvements.
- Updated embedded libs.